Difference between revisions of "Template:Alpha-1"

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** [[Secondary archetypes]] will not be present in [[Alpha-1]].{{livestream|28 March 2020|1h41m11|d6MJfCNq8uI}} These are planned for [[Alpha-2]].{{interview|20 October 2018|12m38|x55xkOprpUo}}
 
** [[Secondary archetypes]] will not be present in [[Alpha-1]].{{livestream|28 March 2020|1h41m11|d6MJfCNq8uI}} These are planned for [[Alpha-2]].{{interview|20 October 2018|12m38|x55xkOprpUo}}
  
* The [[Alpha island|Alpha-1 map (Alpha island)]] will have many islands and a mainland area. It will be almost [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=100 100 km<sup>2</sup>] in size.{{livestream|30 November 2020|22m43|8c7Y-D5R0IY}}{{quote|alpha-1-map-size.png|link=https://discord.com/channels/256164085366915072/256164085366915072/771956223595118603}}
+
* The [[Alpha island|Alpha-1 map (Alpha island)]] consists of a mainland area and several islands. It will be almost [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=100 100 km<sup>2</sup>] in size.{{livestream|30 November 2020|22m43|8c7Y-D5R0IY}}{{quote|alpha-1-map-size.png|link=https://discord.com/channels/256164085366915072/256164085366915072/771956223595118603}}
 
** This is approximately 20-25% of the total world size.{{livestream|30 November 2020|22m43|8c7Y-D5R0IY}}{{interview|19 July 2020|1h21m49|H0LQSMT83L0}}
 
** This is approximately 20-25% of the total world size.{{livestream|30 November 2020|22m43|8c7Y-D5R0IY}}{{interview|19 July 2020|1h21m49|H0LQSMT83L0}}
 
** Alpha-1 takes place in the [[Alpha island|north west]] part of the [[World map|map]].{{quote|steven-alpha-1-map.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735422700729925723}}
 
** Alpha-1 takes place in the [[Alpha island|north west]] part of the [[World map|map]].{{quote|steven-alpha-1-map.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735422700729925723}}
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** [[Merchants|Merchant systems]] and [[Player trading|player to player trading]].{{livestream|26 March 2021|43m55|HD5WKztW0S4}}{{interview|8 August 2018|19m02|UqWsNeemuQI}}  
 
** [[Merchants|Merchant systems]] and [[Player trading|player to player trading]].{{livestream|26 March 2021|43m55|HD5WKztW0S4}}{{interview|8 August 2018|19m02|UqWsNeemuQI}}  
 
*: ''We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.''{{livestream|26 March 2021|43m55|HD5WKztW0S4}}{{ndash|[[Jeffrey Bard]]}}
 
*: ''We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.''{{livestream|26 March 2021|43m55|HD5WKztW0S4}}{{ndash|[[Jeffrey Bard]]}}
 
* [[Ships]] for "island hopping".{{livestream|30 November 2020|24m51|8c7Y-D5R0IY}}{{quote|steven-naval.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735425128590082170}}
 
** Temporary teleportation points will be present in early tests until [[Ships|ships]] are introduced later in the alpha testing.{{livestream|30 November 2020|24m51|8c7Y-D5R0IY}}
 
 
* Over 200 [[Quests|quests]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}
 
** Questing will be placeholder until [[Alpha-2]].{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>
 
  
 
* Approximately 10 percent of the [[Artisan classes|artisan system]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{livestream|26 March 2021|42m28|HD5WKztW0S4}}
 
* Approximately 10 percent of the [[Artisan classes|artisan system]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{livestream|26 March 2021|42m28|HD5WKztW0S4}}
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** Previously this was targeted for [[Alpha-1]].{{podcast|11 May 2018|59m25|ni4DTaN6JvQ}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>
 
** Previously this was targeted for [[Alpha-1]].{{podcast|11 May 2018|59m25|ni4DTaN6JvQ}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>
 
*: ''What's present in Alpha-1 doesn't even really scratch the surface for crafting.''{{interview|7 February 2021|35m30|RS3e0vuj5lA}}{{ndash|[[Steven Sharif]]}}
 
*: ''What's present in Alpha-1 doesn't even really scratch the surface for crafting.''{{interview|7 February 2021|35m30|RS3e0vuj5lA}}{{ndash|[[Steven Sharif]]}}
 +
 +
* Over 200 [[Quests|quests]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}
 +
** Questing will be placeholder until [[Alpha-2]].{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>
 +
 +
* [[Guilds]].{{video|30 April 2021|13m02|hBrnv249kJ0}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>
 +
 +
* [[Alpha-1 castle sieges]] and [[Castles]] are in a zone accessible via a [[NPC]] teleporter.{{quote|steven-siege-zone.png|link=https://twitter.com/StevenJSharif/status/1388978839691296768}}{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}}{{web|https://ashesofcreation.com/news/2021-04-14-creative-directors-letter|Blog: Creative Director's Letter, April 14 2021}}{{livestream|30 October 2020|20m40|ndtjwBxhwtw}}{{livestream|28 August 2020|1h29m17|cqDjAzZ2gAQ}}
 +
** This zone includes three [[Elder dragons|Elder dragon]] [[Raid bosses|raid bosses]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}}
 +
** These bosses will also appear in the [[Open world|open world]] (outside the siege zone) with slightly different mechanics.{{livestream|30 April 2021|41m18|tpieQoKYOjE}}
  
 
* Approximately 49 unique [[Gear sets|gear sets]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}
 
* Approximately 49 unique [[Gear sets|gear sets]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}
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** One true 40 person [[Raid bosses|raid boss]].{{livestream|26 March 2021|39m08|HD5WKztW0S4}}
 
** One true 40 person [[Raid bosses|raid boss]].{{livestream|26 March 2021|39m08|HD5WKztW0S4}}
  
* [[Guilds]].{{video|30 April 2021|13m02|hBrnv249kJ0}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>
+
* [[Ships]] for "island hopping".{{livestream|30 November 2020|24m51|8c7Y-D5R0IY}}{{quote|steven-naval.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735425128590082170}}
 
+
** Temporary teleportation points will be present in early tests until [[Ships|ships]] are introduced later in the alpha testing.{{livestream|30 November 2020|24m51|8c7Y-D5R0IY}}
* [[Alpha-1 castle sieges]] and [[Castles]] are in a zone accessible via a [[NPC]] teleporter.{{quote|steven-siege-zone.png|link=https://twitter.com/StevenJSharif/status/1388978839691296768}}{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}}{{web|https://ashesofcreation.com/news/2021-04-14-creative-directors-letter|Blog: Creative Director's Letter, April 14 2021}}{{livestream|30 October 2020|20m40|ndtjwBxhwtw}}{{livestream|28 August 2020|1h29m17|cqDjAzZ2gAQ}}
 
** This zone includes three [[Elder dragons|Elder dragon]] [[Raid bosses|raid bosses]].{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{video|30 April 2021|13m02|hBrnv249kJ0}}
 
** These bosses will also appear in the [[Open world|open world]] (outside the siege zone) with slightly different mechanics.{{livestream|30 April 2021|41m18|tpieQoKYOjE}}
 
  
 
* [[Character creator]] (basic).{{quote|steven-launcher-leak.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/711241264439492659}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>{{livestream|26 July 2019|1h10m44|KNxy9Xsx_Dc}}{{livestream|1 September 2018|1h02m99|Ht0i7BtfKHg}}
 
* [[Character creator]] (basic).{{quote|steven-launcher-leak.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/711241264439492659}}<ref name="newsletter-2018-08-07">[[2018-08-07 Newsletter#Final Alpha One Sales|Newsletter, 7 August 2018]]</ref>{{livestream|26 July 2019|1h10m44|KNxy9Xsx_Dc}}{{livestream|1 September 2018|1h02m99|Ht0i7BtfKHg}}

Revision as of 18:54, 10 June 2021

Alpha-1 early preview.[1]

This is a true development alpha. This is not a marketing alpha; and what that means is as you know part of the process here in developing Ashes of Creation is being open with that development so you guys can see that progress; and it is a double-edged sword. There are going to be a spectrum of people that exists who are very involved with the game's development and those who are just completely at an arm's length away in understanding the process; and they may look at alpha one- the people who don't really understand the development process or haven't been a part of it- they may look at it and they may think oh you know this is trash, looks like trash, you know whatever it's the end-product. But at the end of the day what's important for us and what yields the best possible product is for us to include as much as possible the community in that development process with no NDA so that you guys give valuable feedback; and as we go through the iterative process in further defining the game and fleshing out that content were doing so with the player in mind and their voice in our ear. That is I think one of the key distinguishing factors between our development and many developments that you guys may have seen in the past.[2]Steven Sharif

Alpha-1 preview ancients mobs.[3]

What this experience for Alpha one is going to be- that month-long experience- it is not intended to be a content experience... It is not intended to be a game experience. It is not intended to be a fully-fledged content experience. So keep that in mind.[4]Steven Sharif

Alpha-1 is a testing release of the Ashes of Creation MMORPG.[6] Alpha-1 will test:

  • Progression to level 15.[8][9]
    The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[8]Steven Sharif
  • 4 playable races.[7]
    A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[10]
  • The economy present in Alpha-1 is not reflective of the final state of the game.[24]
    We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.[24]Jeffrey Bard
  • Ships for "island hopping".[37][38]
    • Temporary teleportation points will be present in early tests until ships are introduced later in the alpha testing.[37]
info-orange.pngThis section contains potentially outdated information from Alpha-1 testing.
  • Video, March 23, 2020 (0:01).
  • Livestream, October 30, 2020 (15:35).
  • steven-a1-testing-leaks.png
  • Livestream, March 26, 2021 (40:19).
  • Livestream, March 28, 2020 (54:48).
  • Video, April 5, 2018 (1:01:40).
  • 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 Newsletter, 7 August 2018
  • 8.0 8.1 Livestream, May 28, 2021 (1:13:05).
  • 9.0 9.1 9.2 9.3 9.4 9.5 9.6 9.7 9.8 Livestream, April 30, 2021 (41:18).
  • Livestream, May 28, 2021 (1:48:14).
  • 11.0 11.1 Interview, October 17, 2020 (53:50).
  • 12.0 12.1 steven-ranger.png
  • Livestream, March 28, 2020 (1:41:11).
  • Interview, October 20, 2018 (12:38).
  • 15.0 15.1 Livestream, November 30, 2020 (22:43).
  • alpha-1-map-size.png
  • 17.0 17.1 Interview, July 19, 2020 (1:21:49).
  • steven-alpha-1-map.png
  • 19.0 19.1 19.2 Livestream, March 26, 2021 (44:30).
  • 20.0 20.1 20.2 Livestream, September 1, 2018 (1:02:99).
  • 21.0 21.1 Livestream, November 30, 2020 (37:16).
  • alpha-1-nodes.png
  • alpha-1-zoi.png
  • 24.0 24.1 24.2 Livestream, March 26, 2021 (43:55).
  • Interview, August 8, 2018 (19:02).
  • 26.0 26.1 26.2 Livestream, March 26, 2021 (42:28).
  • 27.0 27.1 27.2 Interview, February 7, 2021 (35:30).
  • Podcast, May 11, 2018 (59:25).
  • 29.0 29.1 Blog: Creative Director's Letter, October 16 2020
  • 30.0 30.1 30.2 Video, April 30, 2021 (13:02).
  • 31.0 31.1 steven-siege-zone.png
  • Blog: Creative Director's Letter, April 14 2021
  • Livestream, October 30, 2020 (20:40).
  • Livestream, August 28, 2020 (1:29:17).
  • Livestream, January 30, 2020 (35:12).
  • 36.0 36.1 36.2 Livestream, March 26, 2021 (39:08).
  • 37.0 37.1 Livestream, November 30, 2020 (24:51).
  • steven-naval.png
  • steven-launcher-leak.png
  • Livestream, July 26, 2019 (1:10:44).
  • alpha-1-participation.png
  • alpha-1-phase-2.png
  • Interview, August 8, 2018 (18:55).