Fighter is an archetype in Ashes of Creation.
The fighter is an expert in physical combat. A master of many weapons, this warrior strikes fear into the heart of his foes.
The fighter is really a mobile physical DPS. So they're able to traverse the battlefield. They're able to close the gap quickly. They're able to deal damage from a physical perspective... The fighter is in your face. You try to get away from me I'm going to close that gap. I'm going to deal this burst damage to you and it really doesn't matter if I'm behind you or if you're bleeding or if I've snared you per-se. I am there. I am in your face. I'm doing this damage. – Steven Sharif
The Fighter archetype will include maneuverability and "closing the gap" mechanics to enable the fighter to quickly traverse distances on the battlefield.
|Skill||Icon||Rank 1||Rank 2||Rank 3|
|Rush||Rush toward a target; and upon reaching the target, deal an amount damage with a chance to knock the target down.||-||-|
|Whirlwind||Damages targets in range and applies a stagger effect.|
What we want the Fighter warrior to do is to be able to cut through enemy lines, get to the support area of a raid perhaps and take out healers with some quick DPS burst damage. We want them to be masters of different weapons. We want them to be able to be versatile in whether or not they want to be a ranged fighter or melee one. It's going to be up to the player. – Steven Sharif
The Fighter archetype is scheduled for release in Alpha-2.
- ↑ Video, December 2, 2022 (12:22).
- ↑ 2.0 2.1 Archetype breakdown.
- ↑ Podcast, September 29, 2021 (28:30).
- ↑ Livestream, December 15, 2017 (1:00:36).
- ↑ Video, December 2, 2022 (22:44).
- ↑ Livestream, 2018-04-8 (PM) (40:23).
- ↑ Podcast, September 29, 2021 (23:00).
- ↑ Interview, July 29, 2020 (49:53).
- ↑ Group dynamics blog.