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tj00Ca0.png [1]

Edit credit to Shaze.


Rogue/Ranger(Predator) Gameplay


  • Different perception modes for different NPCs just going invisible won’t necessarily make you immune to being seen by everyone, you might still be able to be detected by scent/magic/etc. [2]
  • Stealth as a primary skill is reserved for primary rogue.
  • If you have a secondary rogue , will have augment abilities a stealth ability during a rush on fighter. [3]
  • If you are paying attention to what’s going on, there will be indicators that will help you to kind of feel out where a stealthed character might be. [4]
  • Classes like a ranger will have tracking abilities that will make it a little bit more apparent. [4]
  • Clerics can temporarily stealth if they take Rogue as their secondary archetype [5]


  • Invisibility (Rogue primary)

Utility skills

  • Rogues will be able to find hidden treasure[6]

Rogue FAQ

[03.:44] Rogues, will they have different types of poisons that they can apply to daggers and bows?[7]

  1. I really like poison play, theme in some of the skills.
  2. Whether you can have customized types of poisons based on applicable items to weapons or used on skill creation is a potential won’t know until later.

[09:40] Predator, using a bow, Ranger augments the Rogue's ability. Does it require you to use the bow?[8]

  1. The secondary class takes existing skills and changes the flavor.
  2. Took a backstab skill and applied the ranger’s ranged capability created that critical , burst damage into a ranged skill. So you’d have to use the bow.
  3. Will be able to have melee and ranged weapons equipped at the same time.

Rogue Concept Art





  1. Kickstarter | Image
  4. 4.0 4.1
  6. sxysYaw.png
  7. Q&A_with_Steven_in_Discord_2017-05-22#.5B03.:44.5D_Rogues.2C_will_they_have_different_types_of_poisons_that_they_can_apply_to_daggers_and_bows.3F
  8. Q&A_with_Steven_in_Discord_2017-05-22#.5B09:40.5D_Predator.2C_using_a_bow.2C_Ranger_augments_the_Rogue.27s_ability._Does_it_require_you_to_use_the_bow.3F