Cleric
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Cleric is an archetype in Ashes of Creation.[4]
- Clerics channel mana to convert magical essence into radiant energy, which they can wield to heal their allies, or smite their foes. They also excel at providing defensive support by shielding their comrades-at-arms, cleansing negative status ailments, restoring mana to themselves and others, or even bringing a fallen soldier back to life. Because of their vital contributions to the welfare of an adventuring party, enemies consider clerics to be high priority targets. Hence, their survival also depends greatly upon their mastery of the skill of self-preservation.[1]
- In Ashes of Creation a Cleric's powers are not directly imbued by the gods. Instead, their powers are tied intrinsically to the use of manipulation of The Essence as a as a source of magic.[5]
- One of the probably biggest delineations from your standard trope in MMORPGs is that the Cleric does not receive their powers from a divine source. At least not in the sense that is standard. It is still something that is tied intrinsically to the use of manipulation of the Essence as a source of magic. Now, the source of that Essence is up to question: There are some claims about it that might apply a divine interaction, but generally it's not as though you're being imbued by these powers from the gods and that the gods can take them away should you step out of line in your alignment.[5] – Steven Sharif
- Cleric classes are the only classes that can fill the role of a primary healer.[8] Classes with Cleric as a secondary archetype will have self-healing benefits as well as limited healing benefits to other players.[8][9][10][11]
- No one is going to fill the role of a primary healer other than the healer archetype; but there will be secondary class options that you can select, which will provide you with some level of sustainability under restoration, most of that will be centralized to yourself, especially in the case of a Paladin.[8] – Steven Sharif
- Bards offer lighter healing over time, as well as skills that buff healing received from the Cleric.[13][14] Smaller groups may be able to rely on Bard healing alone if they have a Tank. Larger groups facing stronger enemies will likely require a Cleric healer.[15]
- If you're a small group, you might be able to get away with Bard as your only support/ healing, if you have a Tank. But then maybe if you don't have a Tank, you'll want to bring a Cleric. So, composition, strength, enemies: these all things that matter.[15] – Douglas Miller
- In general, templated AoE heals will heal non-combatant (green) players.[16]
- Q: Will AoE and action heals also heal raid and alliance members?
- A: Depending on the type, if it's a templated AoE, yes it would heal any non-combatants essentially.[16] – Steven Sharif
- You cannot heal enemy mobs. There's just really not a a relevant use-case for that when it comes to the design mechanics of such a thing, other than its primary use, which would be to grief other players.[17] – Steven Sharif
- Certain healing abilities, such as Communal Restoration, can overheal. This is indicated by a blue temporary health bar overlay on top of a player's health bar.[6][7] If the temporary health points expire without being consumed they do not count as effective heals.[6]
- Q: Do you plan to add any sort of counters for healing? For example, a debuff that applies a reduced healing effect or maybe even cause damage upon healing?
- A: Ashes aims to be a more difficult leveling experience than perhaps we have been accustomed to over the past decade of MMO gameplay. And with that in mind, when it comes to balancing during Alpha-2 and thereafter, there is not going to be an overage of healing that's available. We will tune those things. We'll have an opportunity to balance those things... Some of the debuff options that the fighter class has within their class kit are debuffs that can reduce received healing on the target.[18] – Steven Sharif
Cleric classes
Skills/abilities
- Restoration. Enhancement. Debilitation. Clerics keep their team in the fight by bolstering their combat abilities and cursing their enemies. Far from simply supporting their allies through healing, a Cleric is also capable of wielding destructive force in the face of danger.[19]
- There will be a healthy combination of healing and offensive spells available to allow a Cleric to level and progress as a solo player. It's left to the player to decide whether they will spec into more solo or support-oriented group-focussed gameplay. Choice of a secondary archetype will enable further customization in this respect.[20][21]
- There's going to be a significant amount of offensive capability for the Cleric because we don't want to create that dynamic where cleric as a support class is inoperable without a companion or a party to go with. We want that Cleric to still be able to survive on their own: to be able to level and progress as a solo player.[21] – Steven Sharif
Skill | Icon | Description |
---|---|---|
Barrier | Sacrifice 25% of your maximum health and apply that much temporary health to target ally for 10 seconds. Does not stack. | |
Bless Weapon | Imbue your target's weapon with radiant light, granting them Bless Weapon. | |
Chains of Restraint | Conjure a circle of radiant chains at target location for 8 seconds that deals (40%🢆) Radiant damage every second and applies to targets within the area of effect. Each Weakened target hit by the initial pulse becomes Rooted. | |
Cleansing Wave | Held ability: Fire a beam of healing energy toward a target ally. Charging this spell allows the beam to bounce to up to 4 additional friendly targets closest to the original target, based on how long it was charged. The initial hit heals for (300%🢆) healing and reduces with each subsequent bounce. | |
Communal Restoration | Restore health equal to (150%🢆) healing to all party members in range and apply Communal Restoration. | |
Condemn | Apply Incapacitated (10 seconds) to target enemy. If the target is Conflagrating, the target becomes Stunned (3 seconds) instead. | |
Consecrating Wave | Send forth a wave of radiance that deals (150%🢆) Radiant damage and applies Volatile to all enemies in front of you. Dispel 1 buff from each target hit that is Silenced. Restorative Consecrating Wave | |
Defiant Light | Grant target ally Defiant Light | |
Deliverance | Held ability: Charges up healing energy that heals a target ally upon release, scaling in power the longer it is charged, up to (500%🢆) healing | |
Divine Flare | Place a targeted area on the ground that heals all targets after several seconds. Heals for (1000%🢆) healing divided amongst each target hit. | |
Divine Infusion | Consume Divine Power to instantly complete the remaining cast time of any spell currently being cast. The amount of Divine Power consumed is proportional to the amount of cast time remaining upon activation.[22][23][24][25][26] | |
Essence Infusion | While active your spells consume Divine Power instead of mana or health. Uses normal resource cost if insufficient Divine Power to cast.[22] | |
Flash Cure | 3 charges. Instantly heal target ally for (250%🢆) healing. This may be used during other ability activations. | |
Healing Touch | Heal target ally in melee range for (500%🢆) healing. | |
Judgment | If cast on an ally, restore health equal to (1500%🢆) healing to the target. If cast on an enemy, deal (280%🢆) Radiant damage and apply Burning for (150%🢆) Fire damage to the target. If the enemy target is Shaken, the caster is healed for the damage dealt. | |
Mend | 5 charges. Instantly launch a healing projectile toward target ally. Restores (100%🢆) healing in health upon arrival. | |
Purify | Remove up to 3 dispellable debuffs from an ally. | |
Resplendent Beam | Held ability: Fire a beam of healing energy toward a target ally. Charging this spell allows the beam to bounce to up to 4 additional friendly targets closest to the original target, based on how long it was charged. The initial hit heals for (300%🢆) healing and reduces with each subsequent bounce. | |
Resurrect | Resurrect target ally with 25% of their max health and mana. | |
Smite | Smite your target, dealing (150%🢆) Radiant damage. If activated while in melee range of the target, this spell has no cast time. If the target is Burning, it becomes Conflagrating. | |
Soothing Glow | Apply Soothing Glow to target ally. 3 charges. | |
Wings of Salvation | Sprout phoenix-like wings and dash to target ally, granting Wings of Salvation to the caster and target on arrival. |
- Clerics have control over life and this may relate to utility abilities that relate to corruption.[27]
Cleric skill upgrades
Skill upgrade | Icon | Upgrade to | Description |
---|---|---|---|
Abundant Soothing Glow | Soothing Glow | Soothing Glow has an additional charge. Casting Soothing Glow on a target already under its effect extends its duration on that target by its base duration. | |
Binding Chains | Chains Of Restraint | Chains of Restraint's final tick applies Stunned. | |
Bountiful Blessed Weapon | Bless Weapon | Whenever an ally attacks whose weapon you have blessed, you also gain Bless Weapon: Mana Regen. | |
Divine Power | Healing and damage dealt build up your Divine Power resource, which increases chance to critical hit with heals by up to 10% at full resource. Can spend Divine Power with Divine Infusion, to instantly complete the cast time of any spell currently being cast.Can spend Divine Power by toggling on Essence Infusion, which allows ability costs to be satisfied by Divine Power instead of mana or health. | ||
Divine Protection | Divine Flare | Divine Flare applies Divine Protection to allies inside its area of effect before detonation. | |
Divine Retribution | Divine Flare | Divine Flare deals (250%🢆) Radiant damage damage and applies Silenced to enemies within its area of effect when it detonates. Damage is divided amongst each target hit. | |
Escalating Mend | Mend | Mend's healing is increased each time it is used in quick succession. | |
Plentiful Mend | Mend | Mend has two additional charges. | |
Redemptive Deliverance | Deliverance | Deliverance heals more based on the missing health percentage of the target. | |
Restorative Consecrating Wave | Consecrating Wave | Consecrating Wave additionally heals you and up to 10 allies for (250%🢆) healing. | |
Righteous Blessed Weapon | Bless Weapon | While Bless Weapon is active, weapon attacks have a 20% chance to proc additional (20%🢆) Radiant damage and apply (30%🢆) Fire damage Burning. | |
Unyielding Wings of Salvation | Wings of Salvation | Wings of Salvation breaks all disabling effects on the caster. |
Cleric augments
Classes with Cleric as a secondary archetype are able to choose between life or death augments.[10][11]
- Choosing life augments will provide self-healing benefits as well as limited life-giving benefits to other players.[8][9][10]
- Some cleric augments applied to certain skills will indirectly provide the ability to heal others. These will not replace the need for a cleric archetype.[28]
- Cleric augments will radically change the type of summons available from the summoner primary archetype.[29]
- Any class that's going to choose Cleric as a secondary class will have the ability to pick from those augments to influence their skills to affect the life of others around you.[10] – Steven Sharif
Cleric timeline
The Cleric archetype was released in Alpha-2 phase-1.[31][32]
Visuals
2024-12-04 2023-07-30 2023-07-30 2023-07-27 2023-06-02 2022-12-04 2022-12-04 2022-12-04 2022-12-04 2022-12-03 2020-05-22 2020-03-28
Archetype list
Icon | Archetype | Type.[35] | Role.[36] | Resource.[37][38] |
---|---|---|---|---|
Bard | Arcane | Support | Themes | |
Cleric | Arcane | Support | Divine Power | |
Fighter | Martial | Damage | Momentum | |
Mage | Arcane | Damage | Spell charges | |
Ranger | Martial | Damage | - | |
Rogue | Martial | Damage | Advantage | |
Summoner | Arcane | - | - | |
Tank | Martial | Tank | Courage |
See also
References
- ↑ 1.0 1.1 Ashes of Creation - Cleric.
- ↑ Ashes of Creation - Bard.
- ↑ Video, July 28, 2023 (46:13).
- ↑ Archetype breakdown.
- ↑ 5.0 5.1 Livestream, July 28, 2023 (1:21:33).
- ↑ 6.0 6.1 6.2 Video, July 28, 2023 (16:02).
- ↑ 7.0 7.1 Video, July 28, 2023 (33:49).
- ↑ 8.0 8.1 8.2 8.3 Livestream, December 2, 2022 (1:02:54).
- ↑ 9.0 9.1 Livestream, July 25, 2020 (58:38).
- ↑ 10.0 10.1 10.2 10.3 Interview, May 11, 2018 (51:11).
- ↑ 11.0 11.1 Livestream, October 31, 2018 (47:18).
- ↑ Livestream, July 31, 2024 (2:13:20).
- ↑ Video, July 31, 2024 (12:05).
- ↑ Video, July 31, 2024 (8:14).
- ↑ 15.0 15.1 Video, July 31, 2024 (14:32).
- ↑ 16.0 16.1 Livestream, July 28, 2023 (59:33).
- ↑ 17.0 17.1 Livestream, December 2, 2022 (1:01:15).
- ↑ 18.0 18.1 Interview, September 10, 2023 (9:52).
- ↑ Blog: The Gift of Life - Cleric Alpha One Preview.
- ↑ Livestream, July 28, 2023 (1:24:11).
- ↑ 21.0 21.1 Livestream, July 28, 2023 (1:07:30).
- ↑ 22.0 22.1 Blog - Guide to Alpha Two.
- ↑ Video, July 28, 2023 (25:36).
- ↑
- ↑ Video, May 31, 2023 (16:58).
- ↑
- ↑ Livestream, May 26, 2017 (19:03).
- ↑
- ↑ 29.0 29.1 Livestream, July 25, 2020 (1:41:46).
- ↑ Livestream, 2018-04-8 (PM) (11:27).
- ↑ Livestream, August 16, 2024 (53:55).
- ↑ Interview, July 9, 2023 (1:11:29).
- ↑ Interview, October 17, 2020 (53:50).
- ↑ Interview, July 29, 2020 (49:53).
- ↑ Group dynamics blog.
- ↑ Livestream, April 28, 2023 (1:02:04).
- ↑