Epic items

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Item Icon Type Tier Set Rarity Level requirement Source Cost
Bludgeonbane MaceIcon.png Mace Epic 15 Crafted items
Cloth Belt of Dark Fortunes EpicClothBeltIcon.png Belt Dark Fortunes Epic 15 Crafted items
Cloth Boots of Dark Fortunes EpicClothBootsIcon.png Boots Dark Fortunes Epic 15 Crafted items
Cloth Epaulettes of Dark Fortunes EpicClothShouldersIcon.png Shoulders Dark Fortunes Epic 15 Crafted items
Cloth Gloves of Dark Fortunes EpicClothGlovesIcon.png Gloves Dark Fortunes Epic 15 Crafted items
Cloth Hood of Dark Fortunes EpicClothHelmIcon.png Helmet Dark Fortunes Epic 15 Crafted items
Cloth Leggings of Dark Fortunes EpicClothLegsIcon.png Pants Dark Fortunes Epic 15 Crafted items
Cloth Robes of Dark Fortune EpicClothChestIcon.png Chest armor Dark Fortunes Epic 15 Crafted items
Cloth Sleeves of Dark Fortune EpicClothBracersIcon.png Wrists Dark Fortunes Epic 15 Crafted items
Demonic Offering Aegis ShieldIcon.png Shield Epic 15 Crafted items
Diamond Tipped Pickaxe DiamondTippedPickaxeIcon.png Pickaxe 1 - 4 Epic 1 Vendor 2,000
Eldritch Executioner GreatswordIcon.png Sword Eldritch Epic 15 Crafted items
Equilibrium GreatmaceIcon.png Mace Epic 15 Crafted items
Glacius OneHandedSwordIcon.png Sword Epic 15 Crafted items
Headlopper HalberdIcon.png Halberd Epic 15 Crafted items
Quill Of The Tundra WandIcon.png Wand Epic 15 Crafted items
Ranseur Of Malice LongspearIcon.png Spear Epic 15 Crafted items
Replica Of Dignitas GreataxeIcon.png Axe Epic 15 Crafted items
Spire Of Illusion StaffIcon.png Staff Epic 15 Crafted items
Tome Of The Tundra SpellbookIcon.png Spellbook Epic 15 Quest rewards
Tundra's Torment HalberdIcon.png Halberd Epic 15 Crafted items

Loot tables

Loot tables of world bosses or dungeon bosses have a small RNG chance of dropping gear (completed items).[2][3] Monsters drop hunting certificates, Items and crafting materials rather than gold.[4][5]

Crafted items

Crafted items will be on par with best in slot items.[13]

That plays into our crafting system in and of itself right. The idea is for those stats to be variables that can be kind of dictated based on the mastery level of the particular crafter; and the higher they become a master of those professions, whether it be for armor or for weapons or for accessories, they're going to have some agency and put their mark on essentially what items they're introducing into the economy.[10]Steven Sharif

Crafters are able to influence what their crafted items will look like.[15][18]

We believe that every item that exists in the world should in some way reflect its creator. As such, there will be extreme versatility in our crafting system – giving crafters the ability to create unique items that represent their strengths and weaknesses.[21]

Crafting and World Bosses will be the main way to obtain high-level gear. There are some exceptions to this in the form of Legendary items (single server drops or discoveries), and other equipment that may drop wholesale, but we want Artisans and top tier raiding to produce the lion’s share of high level, high effectiveness equipment.[3]Sarah Flanagan

Item rarities

Item rarities in Ashes of Creation.

Resource quality

Flanggler (Flower angler or Mimic flower).[28][29]

Resources will have differing tiers of quality for the same resource type.[30] This is somewhat similar to Star Wars Galaxies.[31]

You will have an opportunity to proc certain qualities based on your progression in the Artisan tree. So if you are a gatherer; and as you advance in your gathering, you'll have a higher opportunity to collect better resources.[33]Steven Sharif

In Alpha-1 testing there are 4 tiers of gatherable resources across all gathering professions:[ citation needed ]

See also

References