Glorious wiki readers. We appreciate your patience as we process the vast amount of new and updated information from the release of Alpha-2 phase 1.
Kings and Queens
Leaders of guilds that occupy guild castles are referred to as Kings and Queens (also referred to as Lords).[2][3]
- A King or Queen may also be elected mayor of one node.[4]
- Lords of castles and Mayors unlock special high-effect abilities with long cooldowns that can be used during sieges or events.[2][5]
- Mayors and lords of castles have spells they can use on the battlefield with high effect and long cooldowns for their teams.[2]
Guild leadership tools
The developers are considering a number of leadership tools for guilds:[7][8][9][10]
- Recruitment tools.[9][10]
- Management tools.[9][10]
- Guild management tools are expected to be available at the start of Alpha-2.[8]
- Delegation tools.[9][10]
- Motivational systems.[9][10]
- Roster.[9][10]
- Standard guild ranks (such as Guild leader and officers).[12]
- Custom rank names (such as Knight or Squadron).[13][12]
- Each guild rank has a number of slots depending on guild progression.[13]
- Guild passive skills are assigned to specific ranks within the guild.[13]
- Member availability times.[7]
- Information about guild member properties such as freeholds.[7]
- Information about guild member family members.[7]
- A list of available permissions per rank/role.[12]
- Departments/micro-structures (such as battallions) within the guild structure with an associated leader.[14][12]
- Freehold permissions may be associated with these micro-structures.[14]
- Standard guild ranks (such as Guild leader and officers).[12]
- The idea behind guild permissions for freeholds, is that within guilds there will be micro-structures of battallions etc. If we end up allowing guild permissions for freeholds it will likely only apply to the other members within the guild's micro-structure.[14] – Steven Sharif
- Audit logs may be available to guild leaders and officers.[15]
- Guild stats.[16]
- Player performance stats within events, such as guild wars.[7]
- Information about guild membership, such as archetype and class makeup will be made available.[16]
- Access to guild stats is subject a permissions structure.[16]
- For me personally, being a guild leader of a very large guild in the past, these types of administrative functions are life savers for guild leaders... Guild leaders are a very important part of the community for MMORPGs in general and the reason for that is- think of it like a queen on the board- "I bring order to chaos". To a degree, guild leaders are that order to the chaos. They help organize- they do so through lieutenants- they delegate responsibilities. There are good leaders, there are bad leaders, but essentially it's a highly social environment and if you can find a good guild and that guild is augmented with complimentary services from the company, from the game itself, it just makes that life easier and allows them to execute better. So in my opinion that is an important aspect.[11] – Steven Sharif
Guild castles
Five guild castles exist in Ashes of Creation.[19][18][20]
- Each of the five castles has its own static layout. Castle siege defenses include deploying traps and blockades within the castle, as well as hiring mercenary NPCs to defend specific locations.[19][21][22][23]
- While the hard structural environment is static and not able to be- you're not building a castle if you own a castle, you're inheriting a historic ruined castle that is representative of the past because it has some tie-in to specific types of powers that we haven't gotten into from a lore perspective yet but we haven't expressed to the community. That's something that we're going to leave for the community to find out when they play. But when you place mercenaries and you place those blockades and you place those traps, that affects the level design of the castle according to the strategy you might use to defend it.[19] – Steven Sharif
- Castle sieges occur in the open world but may become instanced based on testing.[24]
- There is one castle located on an island that is able to be affected by naval combat.[28][29]
- Castles are initially be occupied by level 50+ NPC adversaries.[30] These are the primary antagonists in the storyline. Guilds have a period of time to level up in order to siege these castles.[31][32]
- These Castles are occupied when players arrive on Verra, and their current inhabitants will have to be removed before any player can claim them. Castles will be dangerous and high-level raid zones until they can be cleared, and the first group of players to do so will gain the Castle as their reward.[18]
- It is undecided if NPCs will attack player occupied castles that are otherwise not challenged by other players during the monthly castle siege events.[35]
- Q: You had mentioned in the past that player held castles could be attacked monthly. Does this mean that if a castle is not attacked monthly by players, the NPCs, which originally held the castle, would attempt to retake their castle from these players?
- A: We've we've talked about this a little bit in the past, how we want to handle kind of off-cycle sieges: whether or not we want NPCs to attack the castle. The jury's still out on that from a design perspective. The original intent was that, if you didn't have any attackers scheduled for the castle siege that the castle would enter into an NPC siege, but that might not be the case in the future. That's still something that we're actively discussing.[35] – Steven Sharif
Benefits of guild castles
Guild castles provide benefits and trophies for guilds that capture and control them.[17][36]
- These benefits increase the longer a guild holds its castle.[17]
There are levers and dials that are present to both the owners of Castles as well as the elected officials of Nodes that during their administration they have the ability to impact and influence the region around them.[37] – Steven Sharif
Guild castles exert a King or Queen's presence over nodes within their region.[17][37][38]
- Levy taxes for the purposes of defense (additional to taxes already imposed by node governments).[17][38]
- Activate events and abilities that benefit node citizens under their rule.[17][38]
- Establish special relationships with Mayors to help build up the three dedicated castle nodes.[17]
- Unlock additional types of buildings in nodes.[38]
- Exert control and pressure over one of the five economic regions.[17]
Royal mounts
- Royal mounts are a tier 3[40] class of flying mounts available to Mayors of metropolis nodes and Kings and Queens of Guild castles. Royal mounts can also be dropped from legendary world bosses.[41][42]
- Royal mounts are capable of true flight when utilized by Mayors of metropolis nodes or Kings and Queens of Guild castles.[42][3]
- Flight capable royal mounts are also dropped from World bosses as eggs. These mounts will have a life-span likely between 15 to 30 days (online and offline time)[41] after which the mounts will pass away.[42][44]
- Royal mounts are dropped as eggs that can be cultivated through the Animal Husbandry profession for artisans with a high enough stable upgrade on their freehold.[41] The eggs themselves also have a lifetime.[45]
- Royal mount eggs are able to be sold to other players.[46]
- Royal mounts are not breedable.[47]
- Each server realm may have between 10 to 20 royal mounts based on the legendary world boss timers.[45][48]
- Royal mounts are 3 or 4 times larger than gliding mounts (tier 2 mounts).[40]
- Certain tier 2 mount skins can be upgraded to tier 3 skins to accommodate the size difference.[40]
- At any given point in time you're gonna see anywhere from 10 to maybe at max I would say around 20 based off of the legendary world boss timers. Probably 20 people who have flying abilities.[45] – Steven Sharif
- Utilizing a royal mount during an event, such as a siege or war, will incur an upfront cost. If the mount dies during that event there will be a cooldown period before the mount can be used. The cost to use the mount must also be paid again.[43]
There are different types of royal mounts.[42]
- Dragons.[42]
- Royal horses will be able to fly.[49]
- Other types of legendary, mythical creatures.[42]
- Dragons are a class of these royal mounts. You can get different types of royal mounts. They don't have to be dragons. They could be some other type of legendary mythical creature... It will be an epic looking large-scale creature and people will notice you and it while you are approaching.[42] – Steven Sharif
Undermounts
The guild leader of a castle can grant the use of flying undermounts (such as wyrmlings) to guild officers during a castle siege.[51][52][53][54]
- These may only be granted if the castle nodes are successfully established prior to the siege.[54]
- Node A grants 1 undermount, Node B grants 2 undermounts, and Node C grants 2 undermounts.[55]
- This system is subject to change during testing.[55]
Little wyrmlings that you can grant to officers if you're a castle owner, and they can fly around too.[52] – Steven Sharif
Visuals
See also
References
- ↑ Video, May 28, 2021 (3:41).
- ↑ 2.0 2.1 2.2
- ↑ 3.0 3.1 Livestream, May 26, 2017 (37:17).
- ↑
- ↑ Livestream, July 25, 2020 (1:52:45).
- ↑ 6.0 6.1
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 7.8 7.9 Podcast, May 10, 2024 (4:36).
- ↑ 8.0 8.1 Interview, July 9, 2023 (1:52:20).
- ↑ 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 Livestream, May 5, 2017 (31:08).
- ↑ 10.00 10.01 10.02 10.03 10.04 10.05 10.06 10.07 10.08 10.09 10.10 Livestream, May 19, 2017 (19:23).
- ↑ 11.0 11.1 Podcast, November 15, 2020 (52:50).
- ↑ 12.0 12.1 12.2 12.3 Livestream, September 24, 2021 (1:24:16).
- ↑ 13.0 13.1 13.2 Podcast, May 10, 2024 (35:00).
- ↑ 14.0 14.1 14.2
- ↑ 15.0 15.1 15.2 15.3 15.4 Livestream, September 30, 2020 (1:06:14).
- ↑ 16.0 16.1 16.2 Livestream, November 19, 2021 (52:35).
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 Livestream, August 28, 2020 (1:39:02).
- ↑ 18.0 18.1 18.2 18.3 Blog: 10 facts about castle sieges in the MMORPG.
- ↑ 19.0 19.1 19.2 Interview, September 10, 2023 (22:29).
- ↑
- ↑ Livestream, April 29, 2022 (27:42).
- ↑ Livestream, July 25, 2020 (1:22:40).
- ↑ Livestream, June 26, 2020 (1:33:10).
- ↑ 24.0 24.1 Podcast, April 11, 2021 (49:40).
- ↑
- ↑ Livestream, April 30, 2021 (41:18).
- ↑ Blog: Creative Director's Letter, April 14 2021
- ↑ Livestream, October 14, 2022 (58:46).
- ↑
- ↑ Livestream, April 30, 2024 (1:03:08).
- ↑ 31.0 31.1 Interview, September 10, 2023 (24:15).
- ↑ 32.0 32.1 Podcast, April 23, 2018 (21:55).
- ↑ Livestream, January 18, 2018 (37:05).
- ↑ Livestream, August 28, 2020 (1:31:11).
- ↑ 35.0 35.1 Livestream, August 30, 2024 (1:16:08).
- ↑ Livestream, November 17, 2017 (49:30).
- ↑ 37.0 37.1 Interview, May 11, 2018 (47:27).
- ↑ 38.0 38.1 38.2 38.3 Podcast, May 5, 2017 (52:32).
- ↑ Livestream, December 6, 2018 (41:43).
- ↑ 40.0 40.1 40.2 Livestream, September 30, 2019 (1:39:01).
- ↑ 41.0 41.1 41.2 Interview, July 18, 2020 (49:46).
- ↑ 42.0 42.1 42.2 42.3 42.4 42.5 42.6 Livestream, 2018-04-8 (PM) (51:49).
- ↑ 43.0 43.1 Livestream, May 31, 2024 (1:54:00).
- ↑
- ↑ 45.0 45.1 45.2 Interview, July 18, 2020 (52:28).
- ↑ Interview, July 18, 2020 (52:57).
- ↑ Livestream, May 26, 2017 (46:43).
- ↑
- ↑
- ↑ Livestream, September 27, 2019 (39:09).
- ↑ Interview, July 19, 2020 (1:05:41).
- ↑ 52.0 52.1 Livestream, July 26, 2019 (56:06).
- ↑
- ↑ 54.0 54.1
- ↑ 55.0 55.1