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Difference between revisions of "Template:Passive skills"

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[[Passive skills]] are used to augment [[Weapons|weapon]] usage, [[Armor|armor]] usage, [[Health|health]] regeneration, and passive [[Stats|stats]].{{livestream|28 August 2020|1h12m50|cqDjAzZ2gAQ}}
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[[Passive skills]] are used to augment [[Weapons|weapon]] usage, [[Armor|armor]] usage, [[Health|health]] regeneration, and passive [[Stats|stats]].{{livestream|2020-08-28|1h12m50|cqDjAzZ2gAQ}}
* Passive skills can be levelled up by allocating [[Skill points|skill points]] on the [[Skills|skills]] [[User interface|UI]].{{livestream|28 August 2020|1h12m50|cqDjAzZ2gAQ}}
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* Passive skills can be levelled up by allocating [[Skill points|skill points]] on the [[Skills|skills]] [[User interface|UI]].{{livestream|2020-08-28|1h12m50|cqDjAzZ2gAQ}}
* Passive skills enable players to work toward mastery of a weapon.{{web|https://www.reddit.com/r/AshesofCreation/comments/aomez2/february_8_2019_questions_and_answers/|February 8, 2019 - Questions and Answers.}}
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* Passive skills enable players to work toward [[Weapon mastery|mastery]] of a weapon.{{web|https://www.reddit.com/r/AshesofCreation/comments/aomez2/february_8_2019_questions_and_answers/|February 8, 2019 - Questions and Answers.}}
 
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* Passive skills are based on the player's choice of [[Primary archetypes|primary archetype]].{{livestream|2021-06-25|23m08|h7DnCgSoMkw}}
{{Update|testing}}
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** Some passives may be introduced with the choice of [[Secondary archetypes|secondary archetype]], but this hasn't been finalized yet.{{livestream|2023-03-31|1h30m07|nOd9PV6jcqU}}
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: ''All these passive abilities: mana regen, attack damage, critical hit damage, health regeneration, defense mitigation, maximum health: A lot of different changes from the passive side of things and these are based on what archetype you've chosen.''{{livestream|2021-06-25|23m08|h7DnCgSoMkw}}{{ndash|[[Steven Sharif]]}}
  
 
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|category = Passive abilities
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|category = Passive skills
 
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|table    = class="wikitable mw-collapsible",[[Skills|Skill]],Icon,Rank 1,Rank 2,Rank 3
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Latest revision as of 07:57, 18 April 2024

Passive skills are used to augment weapon usage, armor usage, health regeneration, and passive stats.[1]

All these passive abilities: mana regen, attack damage, critical hit damage, health regeneration, defense mitigation, maximum health: A lot of different changes from the passive side of things and these are based on what archetype you've chosen.[3]Steven Sharif
Skill Icon Origin Description
Act of War Art of War Skill Tree IconAlpha.png Fighter Switching forms no longer triggers cooldowns or costs Combat Momentum.[5]
Beam Amplifier Beam Amplifier IconAlpha.png Wand Wand Hit 6+ now deals 50% more damage if the previous wand combo hit was also a beam attack.[6]
Blade Twist Blade Twist IconAlpha.png Greatsword Adds Wound to Greatsword Combo finishers and Extended Finishers.[7]
Brutality Greater Brutality Skill Tree IconAlpha.png Fighter Weapon combo finishers and extended finishers apply 5 Wound stacks, plus an additional Wound for every 10 stacks already on the target. Each wound stack reduces target healing received by 0.5% and target damage mitigation by 0.15%, up to a maximum of 100 stacks.[8]
Burning Blade Burning Blade IconAlpha.png Greatsword Add Burning to Greatsword Combo finishers and Extended Finishers.[9]
Burning Projectiles Burning Projectiles IconAlpha.png Wand Every wand projectile and beam has a 10% chance to Burn the target.[ citation needed ]
Caravan Trail Speed Bonus Trail Speed Bonus.png Caravan Minor speed boost for travelling on a simple trail.[10]
Chilling Projectiles Chilling Projectiles IconAlpha.png Wand Every wand projectile and beam has a 10% chance to Chill the target.[11]
Climactic Whirlwind Climactic Whirlwind Skill Tree IconAlpha.png Fighter Perform a final swing in an area in front of you after ending Whirlwind's channel, dealing heavy damage and generating 5-10 Combat Momentum based on number of targets hit.[12]
Consuming Lethal Blow Consuming Lethal Blow Skill Tree IconAlpha.png Fighter Lethal Blow returns 50% of overkill damage dealt as health and mana.[13]
Echo Echo IconAlpha.png Wand Adds a 25% chance to gain the Echo proc upon completion of Wand Combo Finishers & Extended Finishers. This rate increases to 100% upon beam finishers. Echo - When you strike a target with direct damage, it gets struck again for magical damage.[14]
Electrifying Projectiles Electrifying Projectiles IconAlpha.png Wand Every wand projectile and beam has a 10% chance to Electrify the target.[ citation needed ]
Elemental Attunement I Elemental Attunement 1 IconAlpha.png Wand Increases the trigger chance of Elemental status effect wand procs by 5%.[15]
Elemental Attunement II Elemental Attunement 2 IconAlpha.png Wand Increases the trigger chance of Elemental status effect wand procs by 5%.[ citation needed ]
Elemental Attunement III Elemental Attunement 3 IconAlpha.png Wand Increases the trigger chance of Elemental status effect wand procs by 5%.[ citation needed ]
Elemental Lure I Elemental Lure 1 IconAlpha.png Wand Wand damage is increased by 3% per application of Burning, Chilled, or Volatile on the target, up to 9%.[ citation needed ]
Elemental Lure II Elemental Lure 2 IconAlpha.png Wand Wand damage is increased by 3% per application of Burning, Chilled, or Volatile on the target, up to 9%.[ citation needed ]
Elemental Lure III Elemental Lure 2 IconAlpha.png Wand Wand damage is increased by 3% per application of Burning, Chilled, or Volatile on the target, up to 9%.[16]
Essence Harvest Essence Harvest IconAlpha.png Wand Every time you trigger a wand proc, you have a 50% chance to increase magical powerby 3% by 10 seconds. Stacks up to 5 times.[17]
Extended Duration I Extended Duration IconAlpha.png Greatsword Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[18]
Extended Duration I (Wand) Extended Duration 1 IconAlpha.png Wand Extends the duration of the Echo and Perfect Timing proc effects by 2.5 seconds.[ citation needed ]
Extended Duration II Extended Duration IconAlpha.png Greatsword Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[19]
Extended Duration II (Wand) Extended Duration 2 IconAlpha.png Wand Extends the duration of the Echo and Perfect Timing proc effects by 2.5 seconds.[20]
Extended Duration III Extended Duration IconAlpha.png Greatsword Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[21]
Extended Duration III (Wand) Extended Duration 3 IconAlpha.png Wand Extends the duration of the Echo and Perfect Timing proc effects by 2.5 seconds.[ citation needed ]
Extra Stacks I Second Strike IconAlpha.png Greatsword Second Strike and Perfect Timing now stack up to 2 times.[22]
Extra Stacks I (Wand) Extra Stacks 1 IconAlpha.png Wand Second Strike and Perfect Timing now stack up to 2 times.[ citation needed ]
Extra Stacks II (Wand) Extra Stacks 2 IconAlpha.png Wand Second Strike and Perfect Timing now stack up to 3 times.[23]
Extra Stacks III (Wand) Extra Stacks 3 IconAlpha.png Wand Second Strike and Perfect Timing now stack up to 4 times.[24]
Fuse Fuse IconAlpha.png Mage Your applied Burning statuses are 50% more powerful when applied to targets with Shocked.[25]
Greater Brutality Greater Brutality Skill Tree IconAlpha.png Fighter Overpower and Brutal Cleave apply 10 Wound stacks to enemies hit.[26]
Greatsword Hit 3+ Greatsword Hit 3+ IconAlpha.png Greatsword Weapon Combo Finisher. Greatsword Hit 3+ Unlocked. Has 25% chance to proc. Increased damage.[27]
Greatsword Hit 3+: Extra Damage I Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 3+ by 10%.[28]
Greatsword Hit 3+: Extra Damage II Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 3+ by 10%.[29]
Greatsword Hit 3+: Extra Damage III Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 3+ by 10%.[30]
Greatsword Hit 4 Greatsword Hit 4 IconAlpha.png Greatsword Weapon Combo Extended Finisher. Greatsword Hit 4 Unlocked. Increased damage.[31]
Greatsword Hit 4+ Greatsword Hit 4 IconAlpha.png Greatsword Weapon Combo Extended Finisher. Greatsword Hit 4+ Unlocked. 25% chance to proc. Increased damage.[32]
Greatsword Hit 4+: Extra Damage I Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 4 by 10%.[33]
Greatsword Hit 4+: Extra Damage II Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 4 by 10%.[34]
Greatsword Hit 4+: Extra Damage III Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 4 by 10%.[35]
Greatsword Hit 4: Extra Damage I Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 4 by 10%.[36]
Greatsword Hit 4: Extra Damage II Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 4 by 10%.[37]
Greatsword Hit 4: Extra Damage III Extra Damage IconAlpha.png Greatsword Increases the damage of Greatsword Hit 4 by 10%.[38]
Guard Guard IconAlpha.png Greatsword Your abilities have a 30% chance to proc Guard. Guard: Your next weapon combo finisher grants 6 seconds of temporary health equal to 1-3% of your maximum health.[39]
Hit 5+ Proc Chance I Wand Hit 5+-6+ Proc Chance 1 IconAlpha.png Wand Increases the base trigger chance of Hit 5+ to 50%.[40]
Hit 5+ Proc Chance II Wand Hit 5+-6+ Proc Chance 2 IconAlpha.png Wand Increases the base trigger chance of Hit 5+ to 75%.[41]
Hit 5+ Proc Chance III Wand Hit 5+-6+ Proc Chance 3 IconAlpha.png Wand Increases the base trigger chance of Hit 5+ to 100%.[42]
Hit 6+ Proc Chance I Wand Hit 5+-6+ Proc Chance 1 IconAlpha.png Wand Increases the base trigger chance of Hit 6+ to 50%.[43]
Hit 6+ Proc Chance II Wand Hit 5+-6+ Proc Chance 2 IconAlpha.png Wand Increases the base trigger chance of Hit 6+ to 75%.[44]
Hit 6+ Proc Chance III Wand Hit 5+-6+ Proc Chance 3 IconAlpha.png Wand Increases the base trigger chance of Hit 6+ to 100%.[45]
Keen Edge Keen Edge IconAlpha.png Greatsword Your abilities have a 30% chance to proc Keen Edge. Keen Edge: Your next weapon combo finisher has +100% chance to critically hit.[46]
Meditative Form of the River Meditative Form of the River Skill Tree IconAlpha.png Fighter Form of the River increases your mana regeneration by 0.01% of your maximum mana per point of Combat Momentum you have.[47]
Overdrive Climactic Whirlwind Skill Tree IconAlpha.png Fighter After completing the final spin, you may continue spinning at maximum speed while rapidly depleting your Momentum. Ends after Momentum is fully depleted or after stopping the channel.[48]
Perfect Timing Perfect Timing IconAlpha.png Greatsword Adds the Perfect Timing proc to Greatsword Combo Finisher Procs & Extended Finisher Procs: Perfect Timing Reduces the Cooldown of the next ability you cast by 5 seconds.[49]
Perfect Timing (Wand) Wand Perfect Timing IconAlpha.png Wand Adds a 25% chance to gain the Perfect Timing proc upon completion of Weapon Combo Finishers & Extended Finishers. This rate increases to 100% upon beam finishers. Perfect Timing - Reduces the Cooldown of the next ability you cast by 5 seconds.[50]
Potency I Potency IconAlpha.png Greatsword Second Strike - Increases the damage of the Second Strike Proc by 25%. Perfect Timing - Increases the cooldown reset by 1 second.[51]
Potency III Potency IconAlpha.png Greatsword Second Strike - Increases the damage of the Second Strike Proc by 25%. Perfect Timing - Increases the cooldown reset by 1 second.[52]
Pyromania Pyromania IconAlpha.png Mage Upon cast completion, an additional Magma Field spawns under your character. But you also become afflicted by Burning at (500%🢆) fire damage power.[53]
Raging Blitz Raging Blitz Skill Tree IconAlpha.png Fighter Blitz generates 20 Combat Momentum.[54]
Recharging Lunging Assault Recharging Lunging Assault Skill Tree IconAlpha.png Fighter Lunging Assault gains an additional charge and generates 5 additional Combat Momentum when dealing damage to one or more enemies.[55]
Refreshing Followthrough Refreshing Followthrough IconAlpha.png Greatsword Your abilities have a 30% chance to proc Refreshing Followthrough. Refreshing Followthrough: Your next weapon combo finisher restores 3-5% of your maximum mana.[56]
Reinvigorating Exert Reinvigorating Exert Skill Tree IconAlpha.png Fighter Exert additionally refreshes all ability cooldowns by 1% per point of Combat Momentum the caster has upon activation.[57]
Reinvigorating Lethal Blow Raging Blitz Skill Tree IconAlpha.png Fighter Killing an enemy with Lethal Blow resets the cooldown of Blitz.[58]
Relentless Form of the Avalanche Relentless Form of the Avalanche Skill Tree IconAlpha.png Fighter Form of the Avalanche causes your weapon combo attacks to apply 3 stacks of Staggered to enemies hit, plus 1 additional stack per 30 Combat Momentum you have. Staggered reduces physical accuracy by 0.1% per stack and physical disable reduction by 1% per stack.[59]
Second Strike Second Strike IconAlpha.png Greatsword Adds Second Strike proc to Greatsword Combo Finisher Procs & Extended Finisher Procs: Second Strike When you strike a target for physical damage with an ability, it gets struck again.[60]
Second Strike (Wand) Second Strike IconAlpha.png Wand Adds Second Strike proc to Wand Combo Finisher Procs & Extended Finisher Procs: Second Strike When you strike a target for physical damage with an ability, it gets struck again.[ citation needed ]
Slicing Maim Slicing Maim Skill Tree IconAlpha.png Fighter Maim launches a piercing projectile that deals damage to enemies in its path.[61]
Swordmaster: Consistent I Extended Duration IconAlpha.png Greatsword Adds Swordmaster: Swiftness - Increases effect duration by 0.5s. Swordmaster: Endurance - Increases minimum possible health restored by 0.5% Max HP.[62]
Swordmaster: Consistent II Extended Duration IconAlpha.png Greatsword Adds Swordmaster: Swiftness - Increases effect duration by 0.5s. Swordmaster: Endurance - Increases minimum health restored by 0.5% Max HP.[63]
Swordmaster: Endurance Swordmaster Endurance IconAlpha.png Greatsword Adds Swordmaster: Endurance proc to Greatsword Combo Finisher Procs & Extended Finisher Procs: 25% chance to recover 2-4% of your maximum health.[64]
Swordmaster: Potential I Swordmaster Potential IconAlpha.png Greatsword Adds Swordmaster: Swiftness - +5% Attack speed from effect. Swordmaster: Endurance - Increases maximum possible health restored by 1% Max HP.[65]
Swordmaster: Proc Rate I Swordmaster Proc Rate IconAlpha.png Greatsword Increases all Swordmaster effect proc rates by 25%.[66]
Swordmaster: Proc Rate II Swordmaster Proc Rate IconAlpha.png Greatsword Increases all Swordmaster effect proc rates by 25%.[67]
Swordmaster: Proc Rate III Swordmaster Proc Rate IconAlpha.png Greatsword Increases all Swordmaster effect proc rates by 25%.[68]
Swordmaster: Swiftness Swordmaster Swiftness IconAlpha.png Greatsword Adds Swordmaster: Swiftness proc to Greatsword Combo Finisher Procs & Extended Finisher Procs: 25% chance to gain 25% attack speed for 1.5 seconds. Stack up to 2 times.[69]
Unstoppable Exert Reinvigorating Exert Skill Tree IconAlpha.png Fighter Exert additionally breaks all hard control effects on the caster, and may be used any time while under a hard controlling effect.[70]
Wand Damage Focus I Wand Damage Focus 1 IconAlpha.png Wand Increases the damage of all wand projectiles and beams by 5%.[ citation needed ]
Wand Damage Focus II Wand Damage Focus 2 IconAlpha.png Wand Increases the damage of all wand projectiles and beams by 5%.[ citation needed ]
Wand Damage Focus III Wand Damage Focus 3 IconAlpha.png Wand Increases the damage of all wand projectiles and beams by 5%.[71]
Wand Hit 5 Extra Damage I Wand Hit 5-6 Extra Damage 1 IconAlpha.png Wand Wand Hit 5 deals 15% more base damage.[ citation needed ]
Wand Hit 5 Extra Damage II Wand Hit 5-6 Extra Damage 2 IconAlpha.png Wand Wand Hit 5 deals 15% more base damage.[ citation needed ]
Wand Hit 5 Extra Damage III Wand Hit 5-6 Extra Damage 3 IconAlpha.png Wand Wand Hit 5 deals 15% more base damage.[ citation needed ]
Wand Hit 5+ Wand Hit IconAlpha.png Wand Wand Hit 5+ Unlocked. You have a 25% chance on the 5th hit to instead fire a beam at the target that triggers proc efffects. Triggers Weapon Finisher Effects.[72]
Wand Hit 5+ Extra Damage I Wand Hit 5+-6+ Extra Damage 1 IconAlpha.png Wand Wand Hit 5+ deals 15% more base damage.[ citation needed ]
Wand Hit 5+ Extra Damage II Wand Hit 5+-6+ Extra Damage 2 IconAlpha.png Wand Wand Hit 5+ deals 15% more base damage.[ citation needed ]
Wand Hit 5+ Extra Damage III Wand Hit 5+-6+ Extra Damage 3 IconAlpha.png Wand Wand Hit 5+ deals 15% more base damage.[ citation needed ]
Wand Hit 6 Wand Hit 6 IconAlpha.png Wand Wand Hit 6 Unlocked. Triggers Weapon Finisher Effects.[73]
Wand Hit 6 Extra Damage I Wand Hit 5-6 Extra Damage 1 IconAlpha.png Wand Wand Hit 6 deals 15% more base damage.[ citation needed ]
Wand Hit 6 Extra Damage II Wand Hit 5-6 Extra Damage 2 IconAlpha.png Wand Wand Hit 6 deals 15% more base damage.[74]
Wand Hit 6 Extra Damage III Wand Hit 5-6 Extra Damage 3 IconAlpha.png Wand Wand Hit 6 deals 15% more base damage.[75]
Wand Hit 6+ Wand Hit IconAlpha.png Wand Wand Hit 6+ Unlocked. Wand Hit 6+ Unlocked. You have a 25% chance on the 6th hit to instead fire a beam at the target that triggers proc effects. Deals 50% more damage if the previous wand combo hit was also a beam attack. Triggers Weapon Finisher Effects.[76]
Wand Hit 6+ Extra Damage I Wand Hit 5+-6+ Extra Damage 1 IconAlpha.png Wand Wand Hit 6+ deals 15% more base damage.[77]
Wand Hit 6+ Extra Damage II Wand Hit 5+-6+ Extra Damage 2 IconAlpha.png Wand Wand Hit 6+ deals 15% more base damage.[78]
Wand Hit 6+ Extra Damage III Wand Hit 5+-6+ Extra Damage 3 IconAlpha.png Wand Wand Hit 6+ deals 15% more base damage.[ citation needed ]
Wand Projectile Damage I Wand Projectile Damage 1 IconAlpha.png Wand Increases the damage of all wand projectiles by 8%.[79]
Wand Projectile Damage II Wand Projectile Damage 2 IconAlpha.png Wand Increases the damage of all wand projectiles by 8%.[ citation needed ]
Wand Projectile Damage III Wand Projectile Damage 3 IconAlpha.png Wand Increases the damage of all wand projectiles by 8%.[ citation needed ]
Weapon Mastery: Bows Weapon Mastery Bows Skill Tree IconAlpha.png Bow Lowers the Cooldown of Barrage and Scatter Shot by 3s upon: Completion of a bow weapon combo; Firing a fully charged Longbow.[80]
Weapon Proficiency I (Wand) Weapon Proficiency 1 IconAlpha.png Wand Increased Accuracy by 0.5%.[81]
Weapon Proficiency II (Wand) Weapon Proficiency 2 IconAlpha.png Wand Increased Accuracy by 0.5%.[82]
Weapon Proficiency III (Wand) Weapon Proficiency 3 IconAlpha.png Wand Increased Accuracy by 0.5%.[83]
Weapon Proficiency IV (Wand) Weapon Proficiency 4 IconAlpha.png Wand Increased Accuracy by 0.5%.[84]
Weapon Proficiency IX Swordmaster Potential IconAlpha.png Greatsword Increased Attack Speed by 1%.[85]
Weapon Proficiency V (Wand) Weapon Proficiency 5 IconAlpha.png Wand Increased Accuracy by 0.5%.[86]
Weapon Training: Deflection Weapon Training Deflection IconAlpha.png Greatsword Increases your Evasion by 0.5%.[87]
Weapon Training: Followthrough Weapon Training Followthrough IconAlpha.png Greatsword Increases your Mitigation Penetration by 0.5%.[88]
Weapon Training: Power Weapon Training Power IconAlpha.png Greatsword Increases your Critical Damage by 0.5%.[89]
Weapon Training: Power (Wand) Wand Weapon Training Power IconAlpha.png Wand Increases your Critical Damage by 2%.[90]
Weapon Training: Precision Weapon Training Precision IconAlpha.png Greatsword Increases your Accuracy by 0.5%.[91]