Damage
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There won't be any damage dampening due to differences in levels in either PvP or PvE.[1]
Damage numbers will not be so large as to be meaningless.[2]
We don't see the need to have these enormous numbers that are really start to lose meaning. That seems to be an innate design issue with other games as they try to balance the damage output in PvP and in PvE; but our design system allows for a more manageable damage protocol for PvE and PvP to be shared; and those damage protocols relate more to lower numbers.[2] – Steven Sharif
Death by falling is possible.[3]
- Fall damage that occurs while mounted will be first applied to the mount; and if the mount dies as a result, then the remaining damage may overflow onto the player, but this will be determined based on testing.[3]
Damage abilities
Skill | Icon | Rank 1 | Rank 2 | Rank 3 |
---|---|---|---|---|
Black Hole | ![]() |
Summon a black hole at the target location that reduces movement speed of enemies in the area.[4][5][6] | Increased duration.[4][7] | Explodes for area damage upon expiration.[4][7] |
Blink | ![]() |
Blinks forward in the direction you are traveling.[8][5][9][10] | Now deals damage to enemies surrounding your departure location.[11][10] | Reduced cooldown.[8][11][10] |
Bulwark | ![]() |
Bash enemies in front of you twice. The second attack temporarily increases block chance. You must have a shield equipped to block.[12][5][13][14] | Additional increased block chance.[12][14] | The second attack knocks down enemies.[12][14] |
Castigation | ![]() |
Lashes your target with holy energy whip, dealing direct damage and restoring health and mana to yourself over time.[15][5][16][17] | Heals you instantly for an additional amount upon hit.[15] | Restores health and mana to nearby party members for the duration.[15] |
Divine Censure | ![]() |
Hurls a radiant spear at the target, dealing damage.[18][5][19][17] | Further attacks upon the target have a chance to heal the attacker.[18] | The target has a chance to deal damage to itself when it attacks.[18] |
Drain Essence | ![]() |
Drain your target for damage over time, and gain return mana to yourself over the duration.[20][5][21] | Heals you over the duration.[20][22] | Reduced cooldown.[20][22] |
Fireball | ![]() |
Hurl a ball of fire toward your target, dealing direct damage upon impact.[23][5][24] | Increased damage.[23][22][25][26] | Burns the target for additional damage over time.[23][22][25] |
Hallowed Ground | ![]() |
Fills the surrounding area with radiant energy that damages enemies.[27][5][28][17][29] | The area provides a healing aura for allies.[27] | Allies within the area will receive boosted magical defense. Enemies within the area will deal less physical damage.[27] |
Javelin | ![]() |
Pulls a target enemy to your location.[30][5][31][32] | Deals damage and generates a great amount of threat.[30][32] | Reduces cooldown by 5 seconds.[30][32] |
Judgment | ![]() |
Holy power crushes your target, dealing direct damage.[33][5][34][17] | Slows the target temporarily.[33] | Temporarily reduces the target's defenses.[33] |
Lacerate | ![]() |
Pierce your enemy, dealing instant damage and causing them to bleed for additional damage over time.[35][5][36][37] | Increased bleed duration. If the target is bleeding from previous Lacerate, explode remaining bleed damage as instant damage.[35][37] | Hitting an enemy with Lacerate already under its bleed effect will consume the bleed and deal 50% of the remaining damage instantly.[35][37] |
Lava Storm | ![]() |
Creates a field of lava at the selected location. Deals area damage over time.[5][38][39] | Increased damage. Increased duration.[38][22] | Increased damage. Increased duration.[38][22] |
Meteor Storm | ![]() |
Summons forth a Meteor Storm, dropping 3 meteors in the target location.[40][5][41] | Adds an extra meteor.[40][22] | Adds an extra meteor.[40][22] |
Myrmidon's Fury | ![]() |
Strike your target and gain a temporary buff that gives you a chance to counterattack each time you are struck.[42][5][43][44] | Increased chance to counterattack.[42][44] | Increased damage mitigation during the buff's duration.[42][44] |
Onslaught | ![]() |
Charge and deal damage to your target.[45][5][46][47] | Reduce the target's attack damage temporarily.[45][47] | Knock down the target.[45][47] |
Prismatic Beam | ![]() |
Spawns a giant prismatic beam of energy that can be aimed around you. Deals large damage to enemy targets.[48][5][49] | Increased damage.[48][50] | Snares hit targets.[48][51][50] |
Resounding Smash | ![]() |
Strikes in front of you, then deal additional damage after a short delay to any targets that were initially struck.[52][5][53][54] | The delayed hit deals additional damage.[52][54] | The delayed hit returns mana to yourself.[52][54] |
Shockwave | ![]() |
Strike the ground with your weapon, dealing damage to enemies in front of you and leaving a fiery patch of earth that continually deals damage to enemies in the area over its duration.[55][5][56][57] | The fiery patch left behind deals additional damage.[55][57] | Slows enemies standing in the area.[55][57] |
Thundershock | ![]() |
Shoots forward a beam of lightning that damages enemies in a line in front of you.[58][5][59] | Increased damage.[58][60] | Now knocks down hit targets.[58][60] |
Weapon Toss | ![]() |
Throw your weapon at a target.[61][5][62][37] | Bounces to two additional enemies.[61][37] | Explodes upon hitting the final target, dealing damage to enemies in the area.[61][37] |
Resistances
Different damage types are mitigated by the defensive stats (resistances) on different types of armor.[63]
- Magic damage is mitigated by cloth armor (light armor).[63]
- Physical damage is mitigated by plate armor (heavy armor).[63]
- There will be resistances to elemental damage.[64][65][66]
- Holy/radiant damage are modifying energy types that have corresponding synergies and resistances.[67]
- There is also non-mitigated damage.[63]
- Monsters will have certain types of resistances based on its type.[68]
- Not every monster is going to have unique resistances. They'll share groups of types of resistances based on whether that monster is a particular elemental affinity or a particular heavy armor, particular weapon type, you know stuff like that. So there will be resistances groups that are shared by certain types of monsters and their location and as it relates to their lower background and stuff like that.[68] – Steven Sharif
- Players will be able to counter resistances with resistance penetration stats.[68]
See also
References
- ↑ Livestream, 25 July 2020 (1:34:55).
- ↑ 2.0 2.1 Interview, 24 August 2018 (1:45).
- ↑ 3.0 3.1 Livestream, 25 February 2022 (1:06:45).
- ↑ 4.0 4.1 4.2 Alpha-1 screenshot.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 5.15 5.16 5.17 5.18 5.19
- ↑ Video, 23 December 2020 (0:51).
- ↑ 7.0 7.1 Livestream, 16 October 2017 (42:20).
- ↑ 8.0 8.1 Alpha-1 screenshot.
- ↑ Video, 23 December 2020 (1:17).
- ↑ 10.0 10.1 10.2 Livestream, 31 July 2020 (57:33).
- ↑ 11.0 11.1 Video, 22 December 2020 (7:35).
- ↑ 12.0 12.1 12.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (0:37).
- ↑ 14.0 14.1 14.2 Livestream, 31 July 2020 (1:14:26).
- ↑ 15.0 15.1 15.2
- ↑ Video, 1 November 2020 (0:33).
- ↑ 17.0 17.1 17.2 17.3
- ↑ 18.0 18.1 18.2
- ↑ Video, 1 November 2020 (0:51).
- ↑ 20.0 20.1 20.2 Alpha-1 screenshot.
- ↑ Video, 23 December 2020 (1:04).
- ↑ 22.0 22.1 22.2 22.3 22.4 22.5 22.6 22.7 Blog: Blazing the way - Mage Alpha One Preview.
- ↑ 23.0 23.1 23.2 Alpha-1 screenshot.
- ↑ Video, 23 December 2020 (0:31).
- ↑ 25.0 25.1 Livestream, 16 October 2017 (38:35).
- ↑ PAX West 2017 Mage poster.
- ↑ 27.0 27.1 27.2
- ↑ Video, 1 November 2020 (0:45).
- ↑ Livestream, 28 March 2020 (1:22:45).
- ↑ 30.0 30.1 30.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (1:02).
- ↑ 32.0 32.1 32.2 Livestream, 31 July 2020 (1:14:38).
- ↑ 33.0 33.1 33.2
- ↑ Video, 1 November 2020 (1:27).
- ↑ 35.0 35.1 35.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (1:12).
- ↑ 37.0 37.1 37.2 37.3 37.4 37.5 Livestream, 31 July 2020 (1:14:27).
- ↑ 38.0 38.1 38.2 Video, 22 December 2020 (7:36).
- ↑ Video, 23 December 2020 (1:29).
- ↑ 40.0 40.1 40.2 Alpha-1 screenshot.
- ↑ Video, 23 December 2020 (1:46).
- ↑ 42.0 42.1 42.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (1:18).
- ↑ 44.0 44.1 44.2 Livestream, 31 July 2020 (1:14:25).
- ↑ 45.0 45.1 45.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (1:26).
- ↑ 47.0 47.1 47.2 Livestream, 31 July 2020 (1:14:28).
- ↑ 48.0 48.1 48.2 Alpha-1 screenshot.
- ↑ Video, 23 December 2020 (1:53).
- ↑ 50.0 50.1 Livestream, 16 October 2017 (42:42).
- ↑ Livestream, 31 July 2020 (1:02:59).
- ↑ 52.0 52.1 52.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (1:43).
- ↑ 54.0 54.1 54.2 Livestream, 31 July 2020 (1:14:30).
- ↑ 55.0 55.1 55.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (1:32).
- ↑ 57.0 57.1 57.2 Livestream, 31 July 2020 (1:14:29).
- ↑ 58.0 58.1 58.2 Alpha-1 screenshot.
- ↑ Video, 23 December 2020 (0:40).
- ↑ 60.0 60.1 Livestream, 16 October 2017 (39:15).
- ↑ 61.0 61.1 61.2 Alpha-1 screenshot.
- ↑ Video, 9 February 2021 (0:30).
- ↑ 63.0 63.1 63.2 63.3 Interview, 18 July 2020 (1:02:44).
- ↑ Interview, 18 July 2020 (1:05:04).
- ↑ Livestream, 24 May 2017 (27:47).
- ↑ Livestream, 8 April 2018 (PM) (26:19).
- ↑
- ↑ 68.0 68.1 68.2 Livestream, 25 June 2021 (1:08:23).