Skill upgrade
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Icon
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Origin
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Upgrade to
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Description
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Act of War
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Fighter
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Form Of Ferocity,Form Of Celerity,Form Of Fluidity
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Switching forms no longer triggers cooldowns or costs Combat Momentum.[1]
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Beam Amplifier
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Wand
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Wand Hit 6+
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Wand Hit 6+ now deals 50% more damage if the previous wand combo hit was also a beam attack.[2]
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Brutality
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Fighter
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Weapon combo finishers and extended finishers apply 5 Wound stacks, plus an additional Wound for every 10 stacks already on the target. Each wound stack reduces target healing received by 0.5% and target damage mitigation by 0.15%, up to a maximum of 100 stacks.[3]
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Climactic Whirlwind
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Fighter
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Whirlwind
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Perform a final swing in an area in front of you after ending Whirlwind's channel, dealing heavy damage and generating 5-10 Combat Momentum based on number of targets hit.[4]
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Concentrated Scatter Shot
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Ranger
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Scatter Shot
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Scatter Shot becomes a held ability. After being fully charged, you instead fire a single projectile in a forward line that pierces through enemies and deals significantly increased damage. 30m range.[5]
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Consuming Lethal Blow
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Fighter
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Lethal Blow
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Lethal Blow returns 50% of overkill damage dealt as health and mana.[6]
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Elemental Attunement I
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Wand
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Chilling Projectiles,Burning Projectiles,Electrifying Projectiles
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Increases the trigger chance of Elemental status effect wand procs by 5%.[7]
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Elemental Attunement II
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Wand
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Chilling Projectiles,Burning Projectiles,Electrifying Projectiles
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Increases the trigger chance of Elemental status effect wand procs by 5%.[ citation needed ]
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Elemental Attunement III
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Wand
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Chilling Projectiles,Burning Projectiles,Electrifying Projectiles
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Increases the trigger chance of Elemental status effect wand procs by 5%.[ citation needed ]
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Elemental Lure I
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Wand
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Wand basic attack
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Wand damage is increased by 3% per application of Burning, Chilled, or Volatile on the target, up to 9%.[ citation needed ]
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Elemental Lure II
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Wand
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Wand basic attack
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Wand damage is increased by 3% per application of Burning, Chilled, or Volatile on the target, up to 9%.[ citation needed ]
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Elemental Lure III
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Wand
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Wand basic attack
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Wand damage is increased by 3% per application of Burning, Chilled, or Volatile on the target, up to 9%.[8]
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Ensnaring Vine Field
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Ranger
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Vine Field
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Enemies are Snared while within Vine Field's area of effect.[9]
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Expeditious Barrage
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Ranger
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Barrage
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Reduce Barrage's movement penalty while channeled.[10]
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Extended Duration I
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Greatsword
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Second Strike,Perfect Timing
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Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[11]
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Extended Duration I (Wand)
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Wand
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Echo,Perfect Timing (Wand)
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Extends the duration of the Echo and Perfect Timing proc effects by 2.5 seconds.[ citation needed ]
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Extended Duration II
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Greatsword
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Second Strike,Perfect Timing
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Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[12]
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Extended Duration II (Wand)
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Wand
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Echo,Perfect Timing (Wand)
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Extends the duration of the Echo and Perfect Timing proc effects by 2.5 seconds.[13]
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Extended Duration III
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Greatsword
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Second Strike,Perfect Timing
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Extends the duration of the Second Strike and Perfect Timing proc effects by 2.5 seconds.[14]
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Extended Duration III (Wand)
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Wand
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Echo,Perfect Timing (Wand)
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Extends the duration of the Echo and Perfect Timing proc effects by 2.5 seconds.[ citation needed ]
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Extra Stacks I
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Greatsword
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Second Strike,Perfect Timing
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Second Strike and Perfect Timing now stack up to 2 times.
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Extra Stacks I (Wand)
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Wand
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Second Strike (Wand),Perfect Timing (Wand)
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Second Strike and Perfect Timing now stack up to 2 times.[ citation needed ]
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Extra Stacks II (Wand)
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Wand
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Second Strike (Wand),Perfect Timing (Wand)
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Second Strike and Perfect Timing now stack up to 3 times.
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Extra Stacks III (Wand)
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Wand
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Second Strike (Wand),Perfect Timing (Wand)
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Second Strike and Perfect Timing now stack up to 4 times.
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Fuse
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Mage
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Your applied Burning statuses are 50% more powerful when applied to targets with Shocked.[18]
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Greater Brutality
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Fighter
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Overpower,Brutal Cleave
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Overpower and Brutal Cleave apply 10 Wound stacks to enemies hit.[19]
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Greatsword Hit 3+: Extra Damage I
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Greatsword
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Greatsword Hit 3+
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Increases the damage of Greatsword Hit 3+ by 10%.
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Greatsword Hit 3+: Extra Damage II
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Greatsword
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Greatsword Hit 3+
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Increases the damage of Greatsword Hit 3+ by 10%.
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Greatsword Hit 3+: Extra Damage III
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Greatsword
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Greatsword Hit 3+
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Increases the damage of Greatsword Hit 3+ by 10%.
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Greatsword Hit 4+: Extra Damage I
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Greatsword
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Greatsword Hit 4+
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Increases the damage of Greatsword Hit 4 by 10%.
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Greatsword Hit 4+: Extra Damage II
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Greatsword
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Greatsword Hit 4+
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Increases the damage of Greatsword Hit 4 by 10%.
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Greatsword Hit 4+: Extra Damage III
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Greatsword
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Greatsword Hit 4+
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Increases the damage of Greatsword Hit 4 by 10%.
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Greatsword Hit 4: Extra Damage I
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Greatsword
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Greatsword Hit 4
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Increases the damage of Greatsword Hit 4 by 10%.
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Greatsword Hit 4: Extra Damage II
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Greatsword
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Greatsword Hit 4
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Increases the damage of Greatsword Hit 4 by 10%.
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Greatsword Hit 4: Extra Damage III
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Greatsword
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Greatsword Hit 4
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Increases the damage of Greatsword Hit 4 by 10%.
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Hasting Snipe
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Ranger
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Snipe
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Gain 20% increased attack speed for 5 seconds after casting Snipe.[29]
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Heartseeking Snipe
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Ranger
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Snipe
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Snipe has a 30% increased chance to critically hit against enemies beyond 20 meters.[30]
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Hit 5+ Proc Chance I
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Wand
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Wand Hit 5+
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Increases the base trigger chance of Hit 5+ to 50%.[31]
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Hit 5+ Proc Chance II
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Wand
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Wand Hit 5+
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Increases the base trigger chance of Hit 5+ to 75%.[32]
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Hit 5+ Proc Chance III
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Wand
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Wand Hit 5+
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Increases the base trigger chance of Hit 5+ to 100%.[33]
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Hit 6+ Proc Chance I
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Wand
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Wand Hit 6+
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Increases the base trigger chance of Hit 6+ to 50%.[34]
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Hit 6+ Proc Chance II
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Wand
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Wand Hit 6+
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Increases the base trigger chance of Hit 6+ to 75%.[35]
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Hit 6+ Proc Chance III
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Wand
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Wand Hit 6+
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Increases the base trigger chance of Hit 6+ to 100%.[36]
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Meditative Form of the River
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Fighter
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Form Of Fluidity
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Form of the River increases your mana regeneration by 0.01% of your maximum mana per point of Combat Momentum you have.[37]
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Mortal Headshot
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Ranger
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Headshot
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Headshot deals 50% additional damage to targets below 50% of their maximum health.[38]
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Multi Trap
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Ranger
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Bear Trap
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Bear Trap now has 3 charges, but the cooldown is increased by 15 seconds.[39]
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Multi-Scatter Shot
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Ranger
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Scatter Shot
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Scatter Shot has an additional charge.[40]
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Omnidirectional Disengage
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Ranger
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Disengage
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Disengage now moves you in the direction of your input instead of always backward.[41]
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Overdrive
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Fighter
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Whirlwind
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After completing the final spin, you may continue spinning at maximum speed while rapidly depleting your Momentum. Ends after Momentum is fully depleted or after stopping the channel.[42]
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Potency I
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Greatsword
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Second Strike,Perfect Timing
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Second Strike - Increases the damage of the Second Strike Proc by 25%. Perfect Timing - Increases the cooldown reset by 1 second.[43]
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Potency III
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Greatsword
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Second Strike,Perfect Timing
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Second Strike - Increases the damage of the Second Strike Proc by 25%. Perfect Timing - Increases the cooldown reset by 1 second.[44]
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Pyromania
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Mage
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Magma Field
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Upon cast completion, an additional Magma Field spawns under your character. But you also become afflicted by Burning at (500%🢆) fire damage power.[45]
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Raging Blitz
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Fighter
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Blitz
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Blitz generates 20 Combat Momentum.[46]
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Recharging Lunging Assault
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Fighter
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Lunging Assault
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Lunging Assault gains an additional charge and generates 5 additional Combat Momentum when dealing damage to one or more enemies.[47]
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Refreshing Headshot
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Ranger
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Headshot
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Headshot refunds 4 seconds of its cooldown when it hits a Marked target.[48]
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Reinvigorating Disengage
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Ranger
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Disengage
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When you hit one or more enemies with Disengage, its cooldown is refreshed and can be used again. This can only occur once per cooldown period.[49]
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Reinvigorating Exert
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Fighter
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Exert
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Exert additionally refreshes all ability cooldowns by 1% per point of Combat Momentum the caster has upon activation.[50]
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Reinvigorating Lethal Blow
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Fighter
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Blitz
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Killing an enemy with Lethal Blow resets the cooldown of Blitz.[51]
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Relentless Form of the Avalanche
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Fighter
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Form Of Celerity
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Form of the Avalanche causes your weapon combo attacks to apply 3 stacks of Staggered to enemies hit, plus 1 additional stack per 30 Combat Momentum you have. Staggered reduces physical accuracy by 0.1% per stack and physical disable reduction by 1% per stack.[52]
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Slicing Maim
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Fighter
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Maim
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Maim launches a piercing projectile that deals damage to enemies in its path.[53]
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Swordmaster: Consistent I
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Greatsword
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Swordmaster: Swiftness,Swordmaster: Endurance
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Adds Swordmaster: Swiftness - Increases effect duration by 0.5s. Swordmaster: Endurance - Increases minimum possible health restored by 0.5% Max HP.[54]
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Swordmaster: Consistent II
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Greatsword
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Swordmaster: Swiftness,Swordmaster: Endurance
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Adds Swordmaster: Swiftness - Increases effect duration by 0.5s. Swordmaster: Endurance - Increases minimum health restored by 0.5% Max HP.[55]
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Swordmaster: Potential I
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Greatsword
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Swordmaster: Swiftness,Swordmaster: Endurance
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Adds Swordmaster: Swiftness - +5% Attack speed from effect. Swordmaster: Endurance - Increases maximum possible health restored by 1% Max HP.[56]
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Swordmaster: Proc Rate I
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Greatsword
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Swordmaster: Swiftness,Swordmaster: Endurance
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Increases all Swordmaster effect proc rates by 25%.[57]
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Swordmaster: Proc Rate II
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Greatsword
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Swordmaster: Swiftness,Swordmaster: Endurance
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Increases all Swordmaster effect proc rates by 25%.[58]
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Swordmaster: Proc Rate III
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Greatsword
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Swordmaster: Swiftness,Swordmaster: Endurance
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Increases all Swordmaster effect proc rates by 25%.[59]
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Trap Slinger
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Ranger
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Bear Trap
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Bear Trap becomes a thrown projectile and arms itself instantly upon landing. Deals double damage when triggered.[60]
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Unstoppable Exert
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Fighter
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Exert
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Exert additionally breaks all hard control effects on the caster, and may be used any time while under a hard controlling effect.[61]
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Wand Damage Focus I
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Wand
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Wand basic attack
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Increases the damage of all wand projectiles and beams by 5%.[ citation needed ]
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Wand Damage Focus II
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Wand
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Wand basic attack
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Increases the damage of all wand projectiles and beams by 5%.[ citation needed ]
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Wand Damage Focus III
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Wand
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Wand basic attack
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Increases the damage of all wand projectiles and beams by 5%.[62]
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Wand Hit 5 Extra Damage I
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Wand
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Wand Hit 5
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Wand Hit 5 deals 15% more base damage.[ citation needed ]
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Wand Hit 5 Extra Damage II
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Wand
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Wand Hit 5
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Wand Hit 5 deals 15% more base damage.[ citation needed ]
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Wand Hit 5 Extra Damage III
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Wand
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Wand Hit 5
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Wand Hit 5 deals 15% more base damage.[ citation needed ]
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Wand Hit 5+ Extra Damage I
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Wand
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Wand Hit 5+
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Wand Hit 5+ deals 15% more base damage.[ citation needed ]
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Wand Hit 5+ Extra Damage II
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Wand
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Wand Hit 5+
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Wand Hit 5+ deals 15% more base damage.[ citation needed ]
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Wand Hit 5+ Extra Damage III
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Wand
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Wand Hit 5+
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Wand Hit 5+ deals 15% more base damage.[ citation needed ]
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Wand Hit 6 Extra Damage I
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Wand
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Wand Hit 6
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Wand Hit 6 deals 15% more base damage.[ citation needed ]
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Wand Hit 6 Extra Damage II
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Wand
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Wand Hit 6
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Wand Hit 6 deals 15% more base damage.[63]
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Wand Hit 6 Extra Damage III
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Wand
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Wand Hit 6
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Wand Hit 6 deals 15% more base damage.[64]
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Wand Hit 6+ Extra Damage I
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Wand
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Wand Hit 6+
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Wand Hit 6+ deals 15% more base damage.[65]
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Wand Hit 6+ Extra Damage II
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Wand
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Wand Hit 6+
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Wand Hit 6+ deals 15% more base damage.[66]
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Wand Hit 6+ Extra Damage III
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Wand
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Wand Hit 6+
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Wand Hit 6+ deals 15% more base damage.[ citation needed ]
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Wand Projectile Damage I
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Wand
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Wand basic attack
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Increases the damage of all wand projectiles by 8%.[67]
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Wand Projectile Damage II
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Wand
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Wand basic attack
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Increases the damage of all wand projectiles by 8%.[ citation needed ]
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Wand Projectile Damage III
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Wand
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Wand basic attack
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Increases the damage of all wand projectiles by 8%.[ citation needed ]
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Weapon Mastery: Bows
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Bow
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Barrage,Scatter Shot
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Lowers the Cooldown of Barrage and Scatter Shot by 3s upon: Completion of a bow weapon combo; Firing a fully charged Longbow.[68]
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Weapon Proficiency I (Wand)
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Wand
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Increased Accuracy by 0.5%.[69]
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Weapon Proficiency II (Wand)
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Wand
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Increased Accuracy by 0.5%.[70]
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Weapon Proficiency III (Wand)
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Wand
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Increased Accuracy by 0.5%.[71]
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Weapon Proficiency IV (Wand)
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Wand
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Increased Accuracy by 0.5%.[72]
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Weapon Proficiency IX
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Greatsword
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Increased Attack Speed by 1%.[73]
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Weapon Proficiency V (Wand)
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Wand
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Increased Accuracy by 0.5%.[74]
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