Difference between revisions of "Template:Reactive world"
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m (Text replacement - "Tasks" to "Commissions") |
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* [[Economy]] | [[Player businesses]] | [[Auction houses]] | * [[Economy]] | [[Player businesses]] | [[Auction houses]] | ||
* [[Artisan classes]] | [[Gathering]] | [[Processing]] | [[Crafting]] | * [[Artisan classes]] | [[Gathering]] | [[Processing]] | [[Crafting]] | ||
− | * [[Quests]] | [[Events]] | [[ | + | * [[Quests]] | [[Events]] | [[Commissions]] |
* [[Naval]] | [[Naval combat]] | [[Ships]] | * [[Naval]] | [[Naval combat]] | [[Ships]] | ||
* [[World bosses]] | [[Monster coins]] | * [[World bosses]] | [[Monster coins]] |
Latest revision as of 00:12, 1 March 2024
Topics that describe how the world of Verra evolves based on player activity.
- Nodes | Node types | Node stages | Zone of influence
- Economy | Player businesses | Auction houses
- Artisan classes | Gathering | Processing | Crafting
- Quests | Events | Commissions
- Naval | Naval combat | Ships
- World bosses | Monster coins
- Destructible environments
Ashes of Creation will be a living, breathing, reactive world. Your actions will shape the Zones of Influence, leveling Nodes to form massive Cities, and create the story of the world that everyone experiences.[2] – Margaret Krohn