Argent

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Tank primary archetype combined with Bard secondary combo is an Argent class.[1]

Skills/abilities

Tanks will not be forced to have a shield but it will definitely be a viable option.[2]Jeffrey Bard

Tank combat abilities

Skill Icon Rank 1 Rank 2 Rank 3
Aegis AegisIcon.png Instantly dispels all negative effects on the caster, then creates a protective dome behind the tank for 15 seconds, transferring 50% of all damage received by targets within the area to the tank instead. All targets within the cone also receive increased status effect resistance for the duration.[3]
Grapple GrappleIcon.png Takes aim for a moment before hurling a hooked chain in a line, damaging the first target it contacts and immediately pulling them to the caster. The target suffers a tapering snare for 3 seconds.[4][5]
Grit GritIcon.png Applies a buff to the caster, reducing incoming damage by 15%, but also reducing movement speed by 30% and outgoing damage by 20%. Each incoming hit consumes a stack of courage to reduce incoming damage by an additional 15%. Courage can not be generated while Grit is active.[6]
Inciting Strikes IncitingStrikesIcon.png Slashes twice in a forward cone while adding additional threat.[7]
Shield Assault ShieldAssaultIcon.png Bashes the target with your shield, dealing damage and applying the shaken condition. If the target is already suffering from the shaken condition, stun the target instead.[8]
Tremoring Bellow TremoringBellowIcon.png Releases a thundering shout in a forward cone, applying the staggered condition on enemy targets. Also stomps the ground dealing damage around the caster and tripping enemies affected by the snared condition.[9]

Tank passive abilities

info-orange.pngThis section contains information from Alpha-1 testing. It will be updated when new information is made available.
Skill Icon Rank 1 Rank 2 Rank 3
Block Chance Block Chance.png Increase chance to block attacks by 20% (Blocked attacks deal 20% reduced damage).[10]
Cooldown Reduction Cooldown Reduction.png Reduce all ability cooldowns by 5%.[11]
Critical Hit Rate Critical Hit Rate.png Increase the chance for damage and healing abilities to critically hit by 5%.[11]
Defense Mitigation Defense Mitigation.png Increase defense mitigation by 4.[11]
Healing Received Healing Received.png Increase the amount of healing received by 10%.[12]
Health Regeneration Health Regeneration.png Generate an additional 1.5% of your maximum health per second.[11]
Mana Regeneration Mana Regeneration.png Generate an additional 1% of your maximum mana per second.[11]
Maximum Health Maximum Health.png Increase maximum health by 75.[11]
Movement Speed Movement Speed.png Increase movement speed by 5%.[11]
Physical Evasion Bonus Physical Evasion Bonus.png Increase physical evasion bonus by 5.[13]

Bard augments

info-orange.pngThis section will be updated as soon as information is made available by the developers.

See also

References