Difference between revisions of "Template:Caravan PvP"

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* Players or [[Mounts|mounts]] trying to block caravans will be pushed out of the way.{{livestream|2023-10-31|1h30m52|sNfwQILIasQ}}{{livestream|2023-04-28|1h21m29|iWwkvsnjEnE}}
 
* Players or [[Mounts|mounts]] trying to block caravans will be pushed out of the way.{{livestream|2023-10-31|1h30m52|sNfwQILIasQ}}{{livestream|2023-04-28|1h21m29|iWwkvsnjEnE}}
: ''As it stands currently it would be difficult for players to be able to block the caravan. Now that's not to say that certain types of effects cannot be applied to the caravan through ability use, such as slowing effects, or pause effects, stun effects, against the caravan itself, not the rider. But right now we do have a collision priority system which means that vehicles move players and mounts. Mounts and players cannot stop vehicles from moving the vehicle. It's collision has priority; and then ships have the ultimate priority. Nothing can move ships or block ships.''{{livestream|2023-10-31|1h30m52|sNfwQILIasQ}}{{ndash|[[Steven Sharif]]}}
+
: ''As it stands currently it would be difficult for players to be able to block the caravan. Now that's not to say that certain types of effects cannot be applied to the caravan through ability use, such as slowing effects, or pause effects, stun effects, against the caravan itself, not the rider. But right now we do have a collision priority system which means that vehicles move players and mounts. Mounts and players cannot stop vehicles from moving the vehicle. Its collision has priority; and then ships have the ultimate priority. Nothing can move ships or block ships.''{{livestream|2023-10-31|1h30m52|sNfwQILIasQ}}{{ndash|[[Steven Sharif]]}}
  
 
* If a caravan's driver is killed or otherwise removed from the caravan then any player will be able to drive the caravan for a period of 15 to 20 minutes before the caravan despawns and becomes a [[Caravan wreckage|wreckage]].{{livestream|2023-10-31|1h27m50|sNfwQILIasQ}} A caravan will persist in the world for a period of 5 to 10 minutes from the time its owner logs out or is disconnected from the [[Servers|server]].{{livestream|2020-07-25|55m32|KtVUiS7yAHE}}
 
* If a caravan's driver is killed or otherwise removed from the caravan then any player will be able to drive the caravan for a period of 15 to 20 minutes before the caravan despawns and becomes a [[Caravan wreckage|wreckage]].{{livestream|2023-10-31|1h27m50|sNfwQILIasQ}} A caravan will persist in the world for a period of 5 to 10 minutes from the time its owner logs out or is disconnected from the [[Servers|server]].{{livestream|2020-07-25|55m32|KtVUiS7yAHE}}

Revision as of 15:04, 5 November 2023

Caravan PvP in Alpha-1.[1]

We're trying to create these ways for people who maybe are used to a more solo MMO-like gameplay experience to have easy ways to take that first step into collaborating or competing with each other. So that's really one of the things that we spend a lot of time talking about for this system.[2]Nathan Moore

Caravans create an objective-based PvP event in the open-world that players can choose to attack, defend, or ignore via a UI window.[3][4][5]

  • Players that choose to attack or defend the caravan will be flagged as combatants.[6]
    • The UI notification will include the caravan owner's name and guild.[7]
    • The proximity that the UI window appears is determined by the player's performance as either a defender or an attacker in previous raids.[3]
    • Once registered as a defender, a player can't switch to attack the caravan.[8]
    • The proximity radius for notification of nearby caravan events can be increased or decreased based on the caravan's components or a player's progression in the highwayman system.[9]
At a certain proximity to the caravan, any player will receive the event notification to participate either as an attacker or as a defender. That proximity radius can be augmented either through players advancement within the Highwaymen system, which is for defenders or attackers you can increase the radius, but also the components can increase and or decrease the radius of that event notification as well.[9]Steven Sharif
  • There will be visual hints relating to the cargo being transported on caravans, but players will not be able to see the exact contents of the caravan.[10][11] Cargo is represented in this way even if a cosmetic caravan skin has been applied to the caravan.[10][11]
  • Players can be registered participants in a caravan event involving multiple caravans.[12][8] It is not possible for a player to participate in more than one caravan event at a time.[13]
As a player you can participate in events that have as many caravans collocated as you want. So if you have 20 Caravans that you're trying to move all in a single caravan raid with all of your players you can join all 20 of those caravans into the same caravan defense group; and that is that is the intent of the system. The same is true for the attackers. The attackers can join against all of those caravans.[12]Steven Sharif
  • Players or mounts trying to block caravans will be pushed out of the way.[16][17]
As it stands currently it would be difficult for players to be able to block the caravan. Now that's not to say that certain types of effects cannot be applied to the caravan through ability use, such as slowing effects, or pause effects, stun effects, against the caravan itself, not the rider. But right now we do have a collision priority system which means that vehicles move players and mounts. Mounts and players cannot stop vehicles from moving the vehicle. Its collision has priority; and then ships have the ultimate priority. Nothing can move ships or block ships.[16]Steven Sharif
  • If a caravan's driver is killed or otherwise removed from the caravan then any player will be able to drive the caravan for a period of 15 to 20 minutes before the caravan despawns and becomes a wreckage.[18] A caravan will persist in the world for a period of 5 to 10 minutes from the time its owner logs out or is disconnected from the server.[19]
info-orange.pngSome of the following information has not been recently confirmed by the developers and may not be on the current development roadmap.
  • A group will be required to successfully attack a caravan.[20][21]
  • Livestream, March 28, 2020 (1:27:28).
  • Video, October 31, 2023 (21:17).
  • 3.0 3.1 Interview, March 27, 2020 (16:19).
  • caravan UI.png
  • Livestream, May 22, 2017 (40:40).
  • caravan zone.png
  • Livestream, October 31, 2023 (1:32:54).
  • 8.0 8.1 Video, October 31, 2023 (37:16).
  • 9.0 9.1 Livestream, October 31, 2023 (1:11:26).
  • 10.0 10.1 Video, October 31, 2023 (29:36).
  • 11.0 11.1 Livestream, January 29, 2021 (1:25:14).
  • 12.0 12.1 Livestream, October 31, 2023 (1:32:04).
  • Livestream, October 28, 2022 (1:36:10).
  • Livestream, October 31, 2023 (1:08:22).
  • Livestream, October 31, 2023 (1:33:48).
  • 16.0 16.1 16.2 Livestream, October 31, 2023 (1:30:52).
  • Livestream, April 28, 2023 (1:21:29).
  • Livestream, October 31, 2023 (1:27:50).
  • Livestream, July 25, 2020 (55:32).
  • Livestream, May 15, 2017 (45:20).
  • Livestream, May 22, 2017 (40:41).