Difference between revisions of "Template:Music"
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[[Ashes of Creation]]'s Lead Composer is [[Bear McCreary]]. His [[Music|music]] will be unveiled in [[Beta-1]].{{quote|steven-bear-beta-1.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/719216816915742731}} | [[Ashes of Creation]]'s Lead Composer is [[Bear McCreary]]. His [[Music|music]] will be unveiled in [[Beta-1]].{{quote|steven-bear-beta-1.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/719216816915742731}} | ||
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+ | * Certain [[Bosses|bosses]] and [[Encounters|encounters]] will feature specific [[Original sound track|original sound tracks]].{{interview|13 June 2021|11m15|J8HWa8KFcYU}} | ||
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+ | <blockquote>''The soundtrack is going to incorporate either elements of intrigue or mystery or horror that's part of winding through that level to get to that boss, it's building up to the crescendo of the fight. Music is such an important part of setting the scene- the emotional presence of what you are doing in this immersive world. It elicits emotional responses. And we have a great composer Bear McCreary who has worked on God of War, Battlestar Galactica, Outlander, Black Sails; a lot of great franchises and great IPs; and I think he is going to do an awesome job in capturing the essence of what that emotional response should be from a player.''{{interview|13 June 2021|11m15|J8HWa8KFcYU}}{{ndash|[[Steven Sharif]]}}</blockquote> | ||
The [[Bards|Bard]] [[Archetypes|archetype]] is intended to have musical abilities.{{livestream|28 June 2019|1h21m02|UVETnLeJZFo}} | The [[Bards|Bard]] [[Archetypes|archetype]] is intended to have musical abilities.{{livestream|28 June 2019|1h21m02|UVETnLeJZFo}} |
Revision as of 18:53, 14 June 2021
Ashes of Creation's Lead Composer is Bear McCreary. His music will be unveiled in Beta-1.[1]
- Certain bosses and encounters will feature specific original sound tracks.[2]
The soundtrack is going to incorporate either elements of intrigue or mystery or horror that's part of winding through that level to get to that boss, it's building up to the crescendo of the fight. Music is such an important part of setting the scene- the emotional presence of what you are doing in this immersive world. It elicits emotional responses. And we have a great composer Bear McCreary who has worked on God of War, Battlestar Galactica, Outlander, Black Sails; a lot of great franchises and great IPs; and I think he is going to do an awesome job in capturing the essence of what that emotional response should be from a player.[2] – Steven Sharif
The Bard archetype is intended to have musical abilities.[3]
- Custom music creation (using the likes of the Music Macro Language) will not be present in the game on release.[6]