Template:Guild war objectives

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Guild war objectives spawn in the world based on the level of the guild war and the assets available to the guilds, whether it be a guild hall or guild fortress.[1] There will be default objectives and then there'll be objectives that relate to the activities that a Guild has participated in.[2]

  • For example, if a guild has recently become owners of a guild hall on a freehold, objectives might be related to capturing a quest item in or around the guild hall that is only visible to the warring guild. Capturing this objective may require channeling time.[2]
  • There might be objectives to steal one of the quest items that the guild may have received from completing a raid.[2]
  • There may be bounty objectives to kill a particular guild member. The target may have increased damage mitigation and/or health against the warring guild and can call for help.[2]
If you have a guild hall and a certain type of guild war is declared that is maybe a higher stakes kind of war, some of those objectives will be centralized either at your guild hall, at the opponent's guild hall; could be a progression step towards the guild hall. It might be a specific a period of time that accumulates into into a central battle at the guild hall for an objective.[1]Steven Sharif

Death penalties do not apply to objective-based events (such as caravans, guild wars, and node sieges).[3]