Template:Artisan progression

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Revision as of 00:13, 16 August 2022 by Lex (talk | contribs) (Clarify wording)

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Players must choose a path in the artisan skill tree for each character.[1] Within each of the three parent artisan paths (Gathering, Processing and Crafting) there are different professions. A character may only ever master one of these parent paths.[2][3][4][5]

  • It is possible to master up to two professions within a mastered parent artisan class per character (subject to testing).[6][2][5][7][8]
    • A character will be able to achieve up to tier 3 or tier 4 proficiency in professions that are not mastered.[6]
    • Based on testing, it may be decided to limit profession mastery certificates to a capped value.[7][9]
Gathering is a parent artisan path, along with processing and crafting. Within each of the three parent paths lies different professions. You may only ever master one parent path. But you may spend time mastering each profession within the parent artisan path.[5]Steven Sharif
Becoming a master Crafter or a master Processor or a master Gatherer should be a significant time investment and resource investment; and because of that it should also be something that when you achieve that status it's like people on the server know who you are.[10]Steven Sharif

Artisan progression within the artisan tree occurs based on experience (repetition of tasks) within a branch and also via achievement of certain benchmarks within each branch.[11]

  • Players can dabble in all professions at a "beginners" level before they decide to master a particular pathway.[12]
  • Choosing a specific path in the skill tree allows the player an opportunity to specialize in a certain area. This encourages player inter-dependency, enhancing the artisan experience.[13]
  • Masteries aren’t just about making an item. They grant many things, including titles, access to items, bargains, and quests. [14]
Players will have the opportunity to kind of dabble in all of the professions at a very beginners level and then you know that kind of gives them an understanding of what that profession feels like and then allows them to kind of pinpoint the direction that they want to go in to master particular professions.[12]Steven Sharif
When we reference not being masters of all that doesn't mean you're not a master within your own one of the three artisan types, which is you know crafter or gatherer, processor. You will be a master of one of those, you will not be master of the other two.[4]Steven Sharif
  1. artisan skill tree.png
  2. 2.0 2.1 steven-profession-mastery.png
  3. Livestream, May 24, 2017 (32:07).
  4. 4.0 4.1 Livestream, July 26, 2019 (1:09:46).
  5. 5.0 5.1 5.2 artisan mastery1.png
  6. 6.0 6.1 Livestream, April 29, 2022 (1:13:00).
  7. 7.0 7.1 artisan mastery5.png
  8. steven-profession-mastery-all.png
  9. artisan mastery3.png
  10. Interview, July 20, 2020 (18:47).
  11. Interview, February 7, 2021 (36:38).
  12. 12.0 12.1 Interview, March 27, 2020 (5:25).
  13. Livestream, May 5, 2017 (6:12).
  14. artisan mastery4.png