Difference between revisions of "Template:Artisan classes timeline"

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[[Artisan classes]] ([[Gathering]], [[Processing]], [[Crafting]]) will come online fully in [[Alpha-2]] and the [[Betas]].{{livestream|2021-03-26|42m28|HD5WKztW0S4}}{{interview|2021-02-7|35m30|RS3e0vuj5lA}}
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[[Artisan classes]] ([[Gathering]], [[Processing]], [[Crafting]]) is expected to come online fully in [[Alpha-2]] and the [[Betas]].{{livestream|2021-03-26|42m28|HD5WKztW0S4}}{{interview|2021-02-7|35m30|RS3e0vuj5lA}}
  
* Approximately 10 percent of the [[Artisan classes|artisan system]] were online in [[Alpha-1]].{{livestream|2021-04-30|41m18|tpieQoKYOjE}}{{livestream|2021-03-26|42m28|HD5WKztW0S4}}{{interview|2021-02-7|35m30|RS3e0vuj5lA}}
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* Approximately 10 percent of the [[Artisan classes|artisan system]] was online in [[Alpha-1]].{{livestream|2021-04-30|41m18|tpieQoKYOjE}}{{livestream|2021-03-26|42m28|HD5WKztW0S4}}{{interview|2021-02-7|35m30|RS3e0vuj5lA}}
  
 
: ''Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated kind of piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.''{{interview|2021-02-7|35m30|RS3e0vuj5lA}}{{ndash|[[Steven Sharif]]}}
 
: ''Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated kind of piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.''{{interview|2021-02-7|35m30|RS3e0vuj5lA}}{{ndash|[[Steven Sharif]]}}

Revision as of 23:25, 25 May 2023

Artisan classes (Gathering, Processing, Crafting) is expected to come online fully in Alpha-2 and the Betas.[1][2]

Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated kind of piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.[2]Steven Sharif
  1. 1.0 1.1 Livestream, March 26, 2021 (42:28).
  2. 2.0 2.1 2.2 Interview, February 7, 2021 (35:30).
  3. Livestream, April 30, 2021 (41:18).