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Difference between revisions of "Template:Artisan classes timeline"

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[[Artisan classes]] ([[Gathering]], [[Processing]], [[Crafting]]) will come online fully in [[Alpha-2]] and the [[Betas]].{{livestream|26 March 2021|42m28|HD5WKztW0S4}}{{interview|7 February 2021|35m30|RS3e0vuj5lA}}
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[[Artisan classes]] ([[Gathering]], [[Processing]], [[Crafting]]) is expected to come online fully in [[Alpha-2]] and the [[Betas]].{{livestream|2021-03-26|42m28|HD5WKztW0S4}}{{interview|2021-02-7|35m30|RS3e0vuj5lA}}
<blockquote>''In Alpha One the core basics of what crafting represents as a gameplay loop that is represented. So that means that there are gatherables out there. You will have to have tools in order to service those gatherables. There will be processing that's necessary; and then there's crafting stations that are available and can be constructed by the players. This is in Alpha One. You have to collect the recipes, you have to collect the materials, and you have to refine the materials; and then you have to create the reagents and then use those to kind of create the final crafting component of that you're trying to create. So that in and of itself is present, but it is a very very small piece of really what will be the larger crafting puzzle for Alpha 2 and betas.''{{livestream|26 March 2021|42m28|HD5WKztW0S4}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
  
* Approximately 10 percent of the [[Artisan classes|artisan system]] will be online in [[Alpha-1]]. The core basics of the artisan gameplay loop will be facilitated via the [[Merchants|merchant (NPC)]] system.{{livestream|30 April 2021|41m18|tpieQoKYOjE}}{{livestream|26 March 2021|42m28|HD5WKztW0S4}}{{interview|7 February 2021|35m30|RS3e0vuj5lA}}
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* Approximately 10 percent of the [[Artisan classes|artisan system]] was online in [[Alpha-1]].{{livestream|2021-04-30|41m18|tpieQoKYOjE}}{{livestream|2021-03-26|42m28|HD5WKztW0S4}}{{interview|2021-02-7|35m30|RS3e0vuj5lA}}
** [[Gatherables]] and [[Gathering tools|gathering tools]].{{livestream|26 March 2021|42m28|HD5WKztW0S4}}
 
** Some [[Processing|processing/refining]] of [[Materials|materials]].{{livestream|26 March 2021|42m28|HD5WKztW0S4}}
 
** [[Recipes]] will be able to be collected.{{livestream|26 March 2021|42m28|HD5WKztW0S4}}
 
** [[Crafting stations]] will be available and can be constructed by players.{{livestream|26 March 2021|42m28|HD5WKztW0S4}}
 
  
<blockquote>''Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated kind of piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.''{{interview|7 February 2021|35m30|RS3e0vuj5lA}}{{ndash|[[Steven Sharif]]}}</blockquote>
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: ''Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.''{{interview|2021-02-7|35m30|RS3e0vuj5lA}}{{ndash|[[Steven Sharif]]}}

Latest revision as of 08:07, 15 September 2023

Artisan classes (Gathering, Processing, Crafting) is expected to come online fully in Alpha-2 and the Betas.[1][2]

Crafting honestly will not come online in any sense of its true form until Alpha-2. Alpha-1 has essentially what are intended to be the core gameplay loop of crafting, meaning the collection of materials, the translation of those materials into processed goods, and the use of those processed goods into item acquisition. That's the core gameplay loop that is currently present in Alpha-1. But those are mostly facilitated piggy backing the merchant systems right now and not actually using the real crafting system; and that's because crafting hasn't been completed in a form that can be implemented in Alpha-1, but will be for Alpha-2. What's present in Alpha-1 doesn't even really scratch the surface for crafting.[2]Steven Sharif
  1. 1.0 1.1 Livestream, March 26, 2021 (42:28).
  2. 2.0 2.1 2.2 Interview, February 7, 2021 (35:30).
  3. Livestream, April 30, 2021 (41:18).