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Difference between revisions of "Ruptured"
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m (Text replacement - "Wound effect" to "Wounded effect") |
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− | [[Category:Status effects]][[Category:Debuff skills]] | + | [[Category:Status effects]][[Category:Debuff skills]][[Category:Wounded effect]] |
Latest revision as of 21:44, 15 April 2024
Ruptured is a type of status effect in Ashes of Creation.[1]
- None -
Debuffs
Wounded is a type of status effect in Ashes of Creation.[2][1]
- Wounds are stacking debuffs that decrease healing received and increase damage taken from physical sources.[2]
Skill | Icon | Origin | Description |
---|---|---|---|
Blade Twist | Greatsword | Adds Wound to Greatsword Combo finishers and Extended Finishers.[3] | |
Brutality | Fighter | Weapon combo finishers and extended finishers apply 5 Wound stacks, plus an additional Wound for every 10 stacks already on the target. Each wound stack reduces target healing received by 0.5% and target damage mitigation by 0.15%, up to a maximum of 100 stacks.[4] | |
Greater Brutality | Fighter | Overpower and Brutal Cleave apply 10 Wound stacks to enemies hit.[5] | |
Rupture | Fighter | Deal physical damage and apply a debuff to the target. While the debuff is active, the target acquires 5 wound stacks per second that they are moving. After 5 seconds, the largest takes heavy damage, plus additional damage for each stack of wound it has.[1] |