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Difference between revisions of "Template:Gathering"

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[[File:Ashes of Creation 64 - PCD3D SM5 2020-05-17 09-59-57.mp4|450px|thumb|start=63|end=999|[[Alpha-1]] [[Gathering|gathering]].{{quote|steven-a1-fishing+raptors.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/711625186981445642}}]]
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[[File:Ashes of Creation 64 - PCD3D SM5 2020-05-17 09-59-57.mp4|450px|thumb|start=63|end=999|[[Alpha-1]] [[Gathering|gathering]].{{quote|steven-a1-fishing+raptors.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/711625186981445642}} <blockquote>''The whole gathering component of Alpha one is not the intended gathering for the actual game. You will not be seeing sparklies on resources out in the world.''{{livestream|30 July 2021|1h11m58|U3WrvtnSMiM}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
 
[[File:vlcsnap-2020-03-28-10h51m17s105.png|thumb|450px|[[Gathering]] in the [[Alpha-1]] early preview.{{livestream|28 March 2020|48m31|d6MJfCNq8uI}}]]
 
[[File:vlcsnap-2020-03-28-10h51m17s105.png|thumb|450px|[[Gathering]] in the [[Alpha-1]] early preview.{{livestream|28 March 2020|48m31|d6MJfCNq8uI}}]]
  
 
[[Gathering]] is one of the [[Artisan classes|artisan classes]] in [[Ashes of Creation]].{{livestream|3 September 2017|10m48|L30qJOqZUAg}}{{quote|artisan classes.png|link=https://discordapp.com/channels/256164085366915072/256748037827723264/301545436794322944}}
 
[[Gathering]] is one of the [[Artisan classes|artisan classes]] in [[Ashes of Creation]].{{livestream|3 September 2017|10m48|L30qJOqZUAg}}{{quote|artisan classes.png|link=https://discordapp.com/channels/256164085366915072/256748037827723264/301545436794322944}}
  
* Gatherable [[Resources|resources]] are discovered by trial-and-error and by learning their visuals.{{livestream|3 September 2017|10m48|L30qJOqZUAg}}
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* Gatherable [[Resources|resources]] are discovered by trial-and-error and by learning their visuals.{{livestream|3 September 2017|10m48|L30qJOqZUAg}} There will not be "sparklies" on gatherable resources in the final game.{{livestream|30 July 2021|1h11m58|U3WrvtnSMiM}}
 
* Gathering requires the creation and use of [[Artisan tools|tools]].{{interview|27 March 2020|9m00|TzD_u7C8NxA}}{{interview|11 May 2018|38m25|ZnoHtzaQeMs}}
 
* Gathering requires the creation and use of [[Artisan tools|tools]].{{interview|27 March 2020|9m00|TzD_u7C8NxA}}{{interview|11 May 2018|38m25|ZnoHtzaQeMs}}
 
* Gathering within a [[Nodes|node's]] [[Zone of influence]] (ZOI) will contribute to its [[wikipedia:Experience point|experience]] growth.{{livestream|3 September 2017|10m48|L30qJOqZUAg}}
 
* Gathering within a [[Nodes|node's]] [[Zone of influence]] (ZOI) will contribute to its [[wikipedia:Experience point|experience]] growth.{{livestream|3 September 2017|10m48|L30qJOqZUAg}}

Revision as of 19:53, 1 August 2021

Alpha-1 gathering.[1]

The whole gathering component of Alpha one is not the intended gathering for the actual game. You will not be seeing sparklies on resources out in the world.[2]Steven Sharif

Gathering in the Alpha-1 early preview.[3]

Gathering is one of the artisan classes in Ashes of Creation.[4][5]

Certain low level gatherables will have a tiered progression into higher level crafting. So for example you know if I'm gathering... leaves of the blue petal flower to craft a pigment that's going to be used in the development of a tunic that I can wear at level one, then I may need to collect those in order to craft the pigments to craft a greater pigment that might be present in the in the crafting of a higher level item. So it's going to be kind of a tiered progression so that materials have relevancy throughout the different levels of of crafting; and that's important from an economic stability standpoint. You need to have layered demand from a supply standpoint so that players who are interested in collecting and gathering those materials still are relevant when the later level items are crafted.[8]Steven Sharif