Difference between revisions of "Template:Caravan PvP"
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[[Caravans]] create an [[Battlegrounds|open PvP zone]] that [[Player flagging|flags]] players for combat <span style="color:white; background:purple">(purple)</span>.{{quote|caravan zone.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305502316591710208}} | [[Caravans]] create an [[Battlegrounds|open PvP zone]] that [[Player flagging|flags]] players for combat <span style="color:white; background:purple">(purple)</span>.{{quote|caravan zone.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/305502316591710208}} | ||
− | * Players will be able to state their intentions to attack, defend or ignore via a [[User interface|user interface]].{{quote|caravan UI.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/303706826963156993}}{{livestream|22 May 2017|40m40|dT7KJT_NYEk}} | + | * Players will be able to state their intentions to attack, defend or ignore via a [[User interface|user interface]] window.{{interview|27 March 2020|16m19|TzD_u7C8NxA}}{{quote|caravan UI.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/303706826963156993}}{{livestream|22 May 2017|40m40|dT7KJT_NYEk}} |
+ | ** The proximity that the UI window appears is determined by the player's performance as either a defender or an attacker in previous raids.{{interview|27 March 2020|16m19|TzD_u7C8NxA}} | ||
* A group will be required to successfully attack a caravan.{{livestream|15 May 2017|45m20|1duIKUf8gVs}}{{livestream|22 May 2017|40m41|dT7KJT_NYEk}} | * A group will be required to successfully attack a caravan.{{livestream|15 May 2017|45m20|1duIKUf8gVs}}{{livestream|22 May 2017|40m41|dT7KJT_NYEk}} | ||
* A caravan will persist in the world for a period of 5 to 10 minutes from the time its owner logs out or is disconnected from the [[Servers|server]].{{livestream|25 July 2020|55m32|KtVUiS7yAHE}} | * A caravan will persist in the world for a period of 5 to 10 minutes from the time its owner logs out or is disconnected from the [[Servers|server]].{{livestream|25 July 2020|55m32|KtVUiS7yAHE}} | ||
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+ | <blockquote>''It's still intended from a design standpoint to be a window that is presented to the player based on proximity; and that proximity it can be greater depending on your performance as either a defender or an attacker in previous raids.''{{interview|27 March 2020|16m19|TzD_u7C8NxA}}{{ndash|[[Steven Sharif]]}}</blockquote> |
Revision as of 00:46, 20 August 2020
Caravans create an open PvP zone that flags players for combat (purple).[2]
- Players will be able to state their intentions to attack, defend or ignore via a user interface window.[3][4][5]
- The proximity that the UI window appears is determined by the player's performance as either a defender or an attacker in previous raids.[3]
- A group will be required to successfully attack a caravan.[6][7]
- A caravan will persist in the world for a period of 5 to 10 minutes from the time its owner logs out or is disconnected from the server.[8]
It's still intended from a design standpoint to be a window that is presented to the player based on proximity; and that proximity it can be greater depending on your performance as either a defender or an attacker in previous raids.[3] – Steven Sharif