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Difference between revisions of "Slumber"
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m (Text replacement - "{{base_skill" to "{{skill") |
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|cooldown=30s.{{quote|Slumber Description2.png}} | |cooldown=30s.{{quote|Slumber Description2.png}} | ||
|range=30m.{{quote|Slumber Description2.png}} | |range=30m.{{quote|Slumber Description2.png}} | ||
+ | |targeted=Yes.{{quote|Slumber Description2.png}} | ||
|1=Applies the [[Sleeping|sleeping]] [[Status conditions|condition]] to targets affected within a small area around the primary target, rendering them unable to move or take any action. Any damage dealt to a sleeping target will break the effect. Duration is reduced by 20% for each additional target hit, to a minimum of 40% of base duration.{{video|2023-04-28|17m22|OP-YMN2VXlw}}{{quote|Slumber Description2.png}}{{video|2023-09-29|11m23|db-S7QfjZWo}} | |1=Applies the [[Sleeping|sleeping]] [[Status conditions|condition]] to targets affected within a small area around the primary target, rendering them unable to move or take any action. Any damage dealt to a sleeping target will break the effect. Duration is reduced by 20% for each additional target hit, to a minimum of 40% of base duration.{{video|2023-04-28|17m22|OP-YMN2VXlw}}{{quote|Slumber Description2.png}}{{video|2023-09-29|11m23|db-S7QfjZWo}} | ||
|icon=[[File:Slumber_(Active).png|61px]]}} | |icon=[[File:Slumber_(Active).png|61px]]}} |
Revision as of 23:57, 16 April 2024
- Base skill
- Applies the sleeping condition to targets affected within a small area around the primary target, rendering them unable to move or take any action. Any damage dealt to a sleeping target will break the effect. Duration is reduced by 20% for each additional target hit, to a minimum of 40% of base duration.[1][3][4]