Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Difference between revisions of "Template:Sharemarkets"
Jump to navigation
Jump to search
↑ Livestream, 17 May 2017 (11:27).
(Edit citations) |
(Minor edits) |
||
Line 2: | Line 2: | ||
* Hard metrics, such as [[Quests|quest lines]], nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares. | * Hard metrics, such as [[Quests|quest lines]], nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares. | ||
− | |||
− | |||
* [[Node sieges|Sieges]] will halt trading of shares in a [[Nodes|node]]. | * [[Node sieges|Sieges]] will halt trading of shares in a [[Nodes|node]]. | ||
** This opens up potential for economic sabotage. | ** This opens up potential for economic sabotage. |
Revision as of 00:26, 22 October 2017
As nodes develop, player governments may open sharemarkets (also called Stock markets) where players can buy and sell shares in Nodes, Guilds and Social organizations.[1]
- Hard metrics, such as quest lines, nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares.
- Sieges will halt trading of shares in a node.
- This opens up potential for economic sabotage.
- This opens up potential for economic sabotage.