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Difference between revisions of "Template:Raid bosses"

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[[File:SSLivestream-2022-03-31-1:10:43.89.png|thumb|450px|[[Alpha-2]] [[Naval raid bosses|naval raid bosses]].{{livestream|2022-03-31|1h10m43|J_1q7Djv-Lw}}]]
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[[File:SSLivestream-2022-03-31-1:10:43.89.png|thumb||[[Alpha-2]] [[Naval raid bosses|naval raid bosses]].{{livestream|2022-03-31|1h10m43|J_1q7Djv-Lw}}]]
[[File:vlcsnap-2021-05-29-19h25m16s804.png|thumb|450px|[[Elder Dragon of the Tundra]] [[Raid bosses|raid boss]] in [[Alpha-1 castle sieges]].{{video|28 May 2021|5m40|gI5yPLhDQYc}}]]
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[[File:vlcsnap-2021-05-29-19h25m16s804.png|thumb||[[Elder Dragon of the Tundra]] [[Raid bosses|raid boss]] in [[Alpha-1 castle sieges]].{{video|2021-05-28|5m40|gI5yPLhDQYc}}]]
  
There will be between 12 to 15 [[Raid bosses|raid bosses]] in the world.{{livestream|25 July 2020|46m08|KtVUiS7yAHE}}
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* There will initially be between 12 to 15 [[Raid bosses|raid bosses]] in the world.{{livestream|2020-07-25|46m08|KtVUiS7yAHE}}
* [[Legendary]] [[Items|equipment]] is only [[Drops|dropped]] by [[Legendary world bosses]].{{livestream|25 July 2020|46m08|KtVUiS7yAHE}}
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* [[Legendary]] [[Items|equipment]] is only [[Drops|dropped]] by [[Legendary world bosses]].{{livestream|2020-07-25|46m08|KtVUiS7yAHE}}
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* A single digit percentage of the population will be capable of defeating certain content.{{podcast|2018-08-4|1h42m14|IXIpLC__7fA}}
  
Particular [[World bosses|world bosses]] have stages of [[Progression|progression]], such as defeating acolytes, then lieutenants, then generals, then the world boss itself.{{podcast|4 August 2018|1h42m14|IXIpLC__7fA}}
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: ''There will be some in-depth raiding that has multiple stages that will be extremely difficult and... It would definitely be in the single digits of population that will be capable of defeating certain content... It doesn't mean that there won't be content available for the larger percentages as well... There should be a tiered level of content that players can constantly strive to accomplish. If there is no ladder of progression and everything is flat and all content can be experienced, then there is no drive to excel.''{{podcast|2018-08-4|1h42m14|IXIpLC__7fA}}{{ndash|[[Steven Sharif]]}}
 
 
* At each stage there is increasing difficulty.{{podcast|4 August 2018|1h42m14|IXIpLC__7fA}}
 
* This may be parsed out into different time periods and be behind a wall of development.{{podcast|4 August 2018|1h42m14|IXIpLC__7fA}}
 
* A single digit percentage of the population will be capable of defeating certain content.{{podcast|4 August 2018|1h42m14|IXIpLC__7fA}}
 
 
 
<blockquote>''There will be some in-depth raiding that has multiple stages that will be extremely difficult and... It would definitely be in the single digits of population that will be capable of defeating certain content... It doesn't mean that there won't be content available for the larger percentages as well... There should be a tiered level of content that players can constantly strive to accomplish. If there is no ladder of progression and everything is flat and all content can be experienced, then there is no drive to excel.''{{podcast|4 August 2018|1h42m14|IXIpLC__7fA}}{{ndash|[[Steven Sharif]]}}</blockquote>
 

Latest revision as of 02:38, 5 March 2024

There will be some in-depth raiding that has multiple stages that will be extremely difficult and... It would definitely be in the single digits of population that will be capable of defeating certain content... It doesn't mean that there won't be content available for the larger percentages as well... There should be a tiered level of content that players can constantly strive to accomplish. If there is no ladder of progression and everything is flat and all content can be experienced, then there is no drive to excel.[4]Steven Sharif
  1. Livestream, March 31, 2022 (1:10:43).
  2. Video, May 28, 2021 (5:40).
  3. 3.0 3.1 Livestream, July 25, 2020 (46:08).
  4. 4.0 4.1 Podcast, August 4, 2018 (1:42:14).