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Difference between revisions of "Template:Racial benefits"
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↑ 1.0 1.1 1.2 Livestream, July 18, 2017 (35:58).
↑ 2.0 2.1 2.2 Livestream, May 8, 2017 (43:30).
↑ Livestream, February 24, 2023 (1:18:05).
↑ Livestream, August 28, 2020 (2:05:21).
↑ Livestream, May 8, 2017 (43:28).
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* [[Races]] are not gender or [[Classes|class]] locked.{{livestream|2017-07-18|35m58|G4-Sb3dN2hQ}}{{livestream|2017-05-8|43m30|3UIqmWTGZ2k}} | * [[Races]] are not gender or [[Classes|class]] locked.{{livestream|2017-07-18|35m58|G4-Sb3dN2hQ}}{{livestream|2017-05-8|43m30|3UIqmWTGZ2k}} | ||
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* Race likely won't affect the [[Artisan system|artisan system]].{{livestream|2023-02-24|1h18m05|3FxHjg0YgiM}}{{livestream|2020-08-28|2h05m21|cqDjAzZ2gAQ}} | * Race likely won't affect the [[Artisan system|artisan system]].{{livestream|2023-02-24|1h18m05|3FxHjg0YgiM}}{{livestream|2020-08-28|2h05m21|cqDjAzZ2gAQ}} | ||
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* Each [[Races|race]] has different base [[Stats|stats]].{{livestream|2017-07-18|35m58|G4-Sb3dN2hQ}}{{livestream|2017-05-8|43m30|3UIqmWTGZ2k}} | * Each [[Races|race]] has different base [[Stats|stats]].{{livestream|2017-07-18|35m58|G4-Sb3dN2hQ}}{{livestream|2017-05-8|43m30|3UIqmWTGZ2k}} | ||
+ | * Some [[Classes|classes]] may work better with certain races but nothing is enforced.{{livestream|2017-07-18|35m58|G4-Sb3dN2hQ}} | ||
* A player's choice of [[Races|race]] will influence their [[Racial augments|racial augments]].{{livestream|2017-05-8|43m30|3UIqmWTGZ2k}} | * A player's choice of [[Races|race]] will influence their [[Racial augments|racial augments]].{{livestream|2017-05-8|43m30|3UIqmWTGZ2k}} | ||
: ''You'll have racial augments that are capable of being applied to active skills and those augments are going to be a reflection of the flavor of that specific race. In addition, races will have differing degrees of stats and our game in our class system relies on certain stats to achieve different metrics in the game when it comes to damage, defense, and landing rates and all that kind of stuff.''{{livestream|2017-05-8|43m28|3UIqmWTGZ2k}}{{ndash|[[Steven Sharif]]}} | : ''You'll have racial augments that are capable of being applied to active skills and those augments are going to be a reflection of the flavor of that specific race. In addition, races will have differing degrees of stats and our game in our class system relies on certain stats to achieve different metrics in the game when it comes to damage, defense, and landing rates and all that kind of stuff.''{{livestream|2017-05-8|43m28|3UIqmWTGZ2k}}{{ndash|[[Steven Sharif]]}} |
Revision as of 12:29, 5 June 2023
- Each race has different base stats.[1][2]
- Some classes may work better with certain races but nothing is enforced.[1]
- A player's choice of race will influence their racial augments.[2]
- You'll have racial augments that are capable of being applied to active skills and those augments are going to be a reflection of the flavor of that specific race. In addition, races will have differing degrees of stats and our game in our class system relies on certain stats to achieve different metrics in the game when it comes to damage, defense, and landing rates and all that kind of stuff.[5] – Steven Sharif