Difference between revisions of "Template:Node sieges"
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[[Death penalties]] do not apply to objective-based events (such as [[Caravans|caravans]], [[Guild wars|guild wars]], and [[Node sieges|node sieges]]).{{livestream|22 December 2020|1h13m51|01Jq8uKxGRM}} | [[Death penalties]] do not apply to objective-based events (such as [[Caravans|caravans]], [[Guild wars|guild wars]], and [[Node sieges|node sieges]]).{{livestream|22 December 2020|1h13m51|01Jq8uKxGRM}} | ||
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Revision as of 21:55, 14 January 2022
Node sieges enable players to destroy nodes.[2] This paves the way for new development and access to the locked content in surrounding nodes. Due to this dynamic, political strife and intrigue play an important role in the structure of the world.[3]
Sieging nodes will not be an easy task for the attackers. Cities and metropolises will have a considerable defensive advantage.[3]
If you own a home in a node and you don't want to see that home destroyed, you need to defend that city![4] – Steven Sharif
Death penalties do not apply to objective-based events (such as caravans, guild wars, and node sieges).[5]