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Difference between revisions of "Template:Cosmetic store"

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<blockquote>''We plan to include a shop for micro transactions. The shop will only include [[Cosmetic items|cosmetic items]]. Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre''.<ref>[[File:kickstarter microtransactions.png|350px|link=https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/faqs]]</ref></blockquote>
 
<blockquote>''We plan to include a shop for micro transactions. The shop will only include [[Cosmetic items|cosmetic items]]. Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre''.<ref>[[File:kickstarter microtransactions.png|350px|link=https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/faqs]]</ref></blockquote>
  
All cosmetic store items will be [[Gear binding|non-tradeable]].{{quote|cash_shop_non_tradable.jpg}}
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All cosmetic store items will be [[Gear binding|non-tradeable]].{{quote|cash_shop_non_tradable.jpg}} There will be no gifting mechanism for cosmetic items.{{interview|11 May 2018|32m36|ZnoHtzaQeMs}}
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<blockquote>''I don't want cosmetic items that can be purchased from the marketplace to be transferable... because it is in a way a transfer of money for potentially something in-game.''{{interview|11 May 2018|32m36|ZnoHtzaQeMs}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
 
Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.{{livestream|8 April 2018 (PM)|58m29|JH-sX1aFljM}}
 
Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.{{livestream|8 April 2018 (PM)|58m29|JH-sX1aFljM}}
  
 
<blockquote>''I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way. However, I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.''{{livestream|8 April 2018 (PM)|58m29|JH-sX1aFljM}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way. However, I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.''{{livestream|8 April 2018 (PM)|58m29|JH-sX1aFljM}}{{ndash|[[Steven Sharif]]}}</blockquote>

Revision as of 17:30, 12 May 2018

The Cosmetic store enables players to purchase Cosmetics for use in Ashes of Creation.[1]

We plan to include a shop for micro transactions. The shop will only include cosmetic items. Nothing in our shop will ever be pay to win as we believe this practice greatly hurts the MMORPG genre.[2]

All cosmetic store items will be non-tradeable.[3] There will be no gifting mechanism for cosmetic items.[4]

I don't want cosmetic items that can be purchased from the marketplace to be transferable... because it is in a way a transfer of money for potentially something in-game.[4]Steven Sharif

Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.[5]

I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way. However, I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Time, effort should let you be happy with what you can accomplish.[5]Steven Sharif