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− | {{Draft}}
| + | As [[Nodes|nodes]] develop, [[Node governments|player governments]] may open [[Sharemarkets|sharemarkets]] (also called ''Stock markets'') where players can buy and sell shares in [[Nodes]], [[Guilds]] and [[Social organizations]].<ref name="livestream-17-May-2017-11:27">[https://youtu.be/_fPIP8uu6Pc?t=11m27s Livestream, 17 May 2017 (11:27).]</ref> |
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− | <youtube alignment="right" container="frame" dimensions="400" description="[[Ashes of Creation]] [[Monster coins|Monster Coin]] system, 25 May 2017.">https://youtu.be/1At83ext_b8</youtube>
| + | * Hard metrics, such as [[Quests|quest lines]], nearby resources, citizen progression, and purchases of local real estate, will determine the value of those purchasable shares. |
− | | + | * [[Node sieges|Sieges]] will halt trading of shares in a [[Nodes|node]]. |
− | [[Monster coins]] enable players to play as monsters within the [[Events|event]] system. This ranges from playing friends as a horde of zombies, to becoming a massive [[Dragons|dragon]].<ref name="monster_coins">[[File:kickstarter monster coins.png|350px]]</ref>
| + | ** This opens up potential for economic sabotage. |
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− | == Monster coin events ==
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− | [[Monster coins|Monster coin]] events are system spawned [[Events|events]]. They are structured in a way to prevent groups from gaming the system.<ref name="spawn">[[File:monster event spawned.png|350px]]</ref> There are tiers of events denoting the caliber of the monsters being spawned.<ref name="monster_coins"/>
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− | # [[Legion]] are common events.
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− | # [[Elite]]
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− | # [[Epic]] events are of truly fitting proportions.
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− | == Use of monster coins ==
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− | * Monster coins are only usable during [[#Monster coin events|monster coin events]].<ref name="siege1">[[File:monster sieges.png|350px]]</ref>
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− | ** Events do not occur before sieges.<ref name="siege2">[[File:monster siege before.png|350px]]</ref> | |
− | ** Events do not occur during sieges.<ref name="siege1"/>
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− | * Two different monster coins can not be used on the same monster player during the same event.<ref name="id">[[File:monster coin id.png|350px]]</ref>
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− | * Some events have monsters that can be taken over by multiple players.<ref name="id"/>
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− | * If no players participate in a monster event, the monsters will be run by AI.<ref name="AI">[[File:monster event AI.png|350px]]</ref>
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− | * Citizens of the [[Node]] being attacked by the monster may not participate in the monster coin event.<ref name="livestream-3-May-2017">[https://youtu.be/tqsybteR44Q?t=2186 Livestream, 3 May 2017 (36:25).]</ref>
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− | == Obtaining monster coins ==
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− | Monster coins are obtainable from:
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− | * Rare drops in-game.<ref name="origin">[[File:monster coin origin.png|350px]]</ref>
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− | * Purchasable from the [[Cosmetic store|cosmetic store]].<ref name="origin"/>
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− | == Impact of monster events ==
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− | * Monster events only affect certain buildings, services and NPCs<ref name="livestream-3-May-2017"/> within a node.<ref name="events">[[File:monster events.png|350px]]</ref>
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− | == Rewards from monster coin events ==
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− | * Cosmetics are the only rewards available to players from this event.<ref name="spawn"/>
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− | * Monster coins are not [[Economy#Player trading|tradeable]].<ref name="spawn"/> | |
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− | == Monster coin progression ==
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− | * There is a progression system that levels a player's monster skills based on how often they participate in monster events.<ref name="leveling">[[File:monster coin leveling.png|350px]]</ref> | |
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− | {{Notes}}
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− | [[Category:Player interaction]][[Category:Encounters]][[Category:Events]]
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