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− | {{Draft}}
| + | Articles relating the the [[Artisan classes|Artisan class]] system in [[Ashes of Creation]]. |
− | [[File:guild castle.jpg|thumb|400px|Guild castle concept art.]] | |
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− | Guild castles exert influence over [[Nodes|nodes]] within their domain, including:<ref name="podcast-5-May-2017">[https://youtu.be/eCvcB4S-tZM?t=3153 Ashes of Creation podcast interview, 5 May 2017]</ref>
| + | [[Category:Reactive world]] |
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− | * Levying taxes for the purposes of defense (additional to taxes already imposed by [[Nodes#Node government|node governments]]).
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− | * Activating events and abilities that progress node citizens.
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− | * Unlocking additional types of buildings in nodes.
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− | == Castle nodes ==
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− | Castles have 3 adjacent [[Nodes|nodes]] in close proximity.<ref name="castle_nodes">[[File:castle nodes.png|350px]]</ref>
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− | * These castle nodes exist outside of the node system.
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− | * Being a member of the guild will automatically make you a garrison of the castle nodes and castle itself.
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− | * Only the [[Guilds|guild]] who occupies the castle can participate in the development these nodes.
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− | * The guild must develop those nodes to enhance the defenses of the castle.
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− | * Castle nodes cannot exceed stage 4 ([[Town]]) and are always [[Military|military]] [[Node types|node types]].
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− | == Castle sieges ==
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− | {{Castle sieges}}
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− | {{Notes}}
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− | [[Category:Reactive world]][[Category:Guilds]] | |
Latest revision as of 05:26, 17 October 2017