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Difference between revisions of "Template:Static housing destructibility"

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Following a [[Node sieges]], [[Static housing|static housing]] will be scaled back or [[Static housing destructibility|destroyed]] based on the [[Node advancement|advancement]] of the [[Node|node]].<ref name="livestream-18-July-2017-40:14">[https://youtu.be/G4-Sb3dN2hQ?t=40m14s Livestream, 18 July 2017 (40:14)]</ref>  
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Following a [[Node sieges|node siege]], [[Static housing|static housing]] will be scaled back or [[Static housing destructibility|destroyed]] based on the [[Node advancement|advancement]] of the [[Node|node]].<ref name="livestream-18-July-2017-40:14">[https://youtu.be/G4-Sb3dN2hQ?t=40m14s Livestream, 18 July 2017 (40:14)]</ref>  
  
 
* If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.
 
* If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.
 
* [[Player housing]] designs are retained and can be placed again later.
 
* [[Player housing]] designs are retained and can be placed again later.

Revision as of 03:07, 24 October 2017

Following a node siege, static housing will be scaled back or destroyed based on the advancement of the node.[1]

  • If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.
  • Player housing designs are retained and can be placed again later.
  • Livestream, 18 July 2017 (40:14)