Template:Risk vs reward
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Activities that reward daring adventurers and foster meaningful conflict.
- World PvP, Caravans, Guild wars
- Node sieges, Castle sieges
- Player corruption, Bounty hunters
- Arenas
- Achievements, Leader boards, Trophy park
- Exploration, Treasure hunting
- Stock exchange (sharemarket)
The risk versus reward relationship, when, say for instance, you've dedicated time towards building a node and other players have dedicated that equivalent time towards sieging the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.[2] – Steven Sharif