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Template:PvE difficulty

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Revision as of 13:01, 28 July 2020 by Lex (talk | contribs) (Add info and citation)

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The difficulty of PvE content, such as raids and dungeons will adapt based on the performance of the raid or group against previous bosses in that encounter.[1]

  • Higher performance in earlier phases will increase the difficulty of subsequent phases of the encounter.[1]
  • The higher the difficulty, the better the loot tables will be.[1]
  • Bosses and mobs will not auto-scale based on group size.[2]
  • 1.0 1.1 1.2 Interview, July 19, 2020 (14:51).
  • Interview, July 19, 2020 (17:12).