Template:Expansions

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DLC expansions (post-launch releases) are planned on a monthly, quarterly, or six-monthly basis.[1][2]

  • The frequency and size of expansions will be based on the popularity and subscription base of the game.[1]
  • New content will primarily be introduced through the node system. The goal is for existing content to remain relevant alongside the new content.[6]

Because of the modularity of a lot of the systems that we're working on, it's not too hard to iterate and implement new things... We're planning on going on a quarterly/ monthly cycle to continue to push out new content.[7]Jeffrey Bard

The quarterly cycle for the big content is good for us and then, as you said, those modular components to our mechanisms in the game allow for us to introduce smaller content patches that can be seen in real time in the world.[7]Steven Sharif

We don't intend to a wordsmith around future charge for DLC content. As a subscription model, that's part of the agreement between us as a Studio and you guys: That there will be regularly scheduled updates and chapters; and that subscription is what allows you to access that content.[4]Steven Sharif