Difference between revisions of "Template:Artificial intelligence"

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* Utilizing new AI technology that hasn't been seen in other MMORPG projects.<ref name="livestrean-5-May-2017-11:55">[https://youtu.be/gcbYJllGfnQ?t=11m55s Livestream, 5 May 2017 (11:55).]</ref>
 
* Utilizing new AI technology that hasn't been seen in other MMORPG projects.<ref name="livestrean-5-May-2017-11:55">[https://youtu.be/gcbYJllGfnQ?t=11m55s Livestream, 5 May 2017 (11:55).]</ref>
 
* [[Bosses]] are scripted and make decisions dynamically during boss fights.{{livestream|28 July 2017|43m57|rx6xdibiRIk}}
 
* [[Bosses]] are scripted and make decisions dynamically during boss fights.{{livestream|28 July 2017|43m57|rx6xdibiRIk}}
* NPCs performing "idle actions" to make the world seem more alive has been discussed by the developers but is not confirmed.{{livestream|8 April 2018|3m56|JH-sX1aFljM}}
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* NPCs performing "idle actions" to make the world seem more alive has been discussed by the developers but is not confirmed.{{livestream|8 April 2018 (PM)|3m56|JH-sX1aFljM}}

Revision as of 17:57, 10 April 2018

Ashes of Creation utilizes an adaptive artificial intelligence (AI), which means that different encounters with similar creatures will yield different player experiences.[1]

  • Utilizing new AI technology that hasn't been seen in other MMORPG projects.[2]
  • Bosses are scripted and make decisions dynamically during boss fights.[3]
  • NPCs performing "idle actions" to make the world seem more alive has been discussed by the developers but is not confirmed.[4]
  • About Ashes of Creation.
  • Livestream, 5 May 2017 (11:55).
  • Livestream, July 28, 2017 (43:57).
  • Livestream, 8 April 2018 (PM) (3:56).