Difference between revisions of "Template:Alpha-2"
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− | + | A large percentage of [[Ashes of Creation]]'s game systems are expected to be in place for [[Alpha-2]].{{podcast|29 September 2021|59m29|FkWLLLOlm2E}} | |
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* The Alpha-2 [[Map|map]] will be approximately [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=220 220 km<sup>2</sup>] in size.{{interview|14 January 2022|3m50|mDhg3TNpNP4}} | * The Alpha-2 [[Map|map]] will be approximately [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=220 220 km<sup>2</sup>] in size.{{interview|14 January 2022|3m50|mDhg3TNpNP4}} | ||
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* [[Family summon]] mechanic.{{quote|steven-family-summon-2.png|link=http://www.reddit.com/r/AshesofCreation/comments/i9k5rp/family_fast_travel_is_an_awful_idea_in_its/g1hru73/}} | * [[Family summon]] mechanic.{{quote|steven-family-summon-2.png|link=http://www.reddit.com/r/AshesofCreation/comments/i9k5rp/family_fast_travel_is_an_awful_idea_in_its/g1hru73/}} | ||
* [[Emblem, logo and symbol editor]] (tentatively).{{livestream|31 October 2018|47m44|eIuaDIgsQlg}} | * [[Emblem, logo and symbol editor]] (tentatively).{{livestream|31 October 2018|47m44|eIuaDIgsQlg}} | ||
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+ | <blockquote>''Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.''{{podcast|29 September 2021|59m29|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}}</blockquote> | ||
<blockquote>''UI, tutorial systems, and much of the questing will remain placeholder for Alpha One, and won't really come online until Alpha Two.''{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}{{ndash|[[Steven Sharif]]}}</blockquote> | <blockquote>''UI, tutorial systems, and much of the questing will remain placeholder for Alpha One, and won't really come online until Alpha Two.''{{web|https://ashesofcreation.com/news/2020-10-16-creative-directors-letter|Blog: Creative Director's Letter, October 16 2020}}{{ndash|[[Steven Sharif]]}}</blockquote> |
Revision as of 23:56, 18 January 2022
A large percentage of Ashes of Creation's game systems are expected to be in place for Alpha-2.[1]
- The Alpha-2 map will be approximately 220 km2 in size.[2]
- Alpha-2 is going to be probably about half of the world space available as part of the testing. I would say just over 220 square kilometers of world for players to explore, which is a pretty comprehensive portion of the game.[2] – Steven Sharif
- Node progression to City (stage 5) and potentially Metropolis (stage 6).[1]
- Actual sieges in the real sense.[1]
- Tulnar race.[3]
- Naval content.[1]
- Naval warfare.[1]
- Three ship classes.[1][4]
- Ships will have functioning cannons but the ship building UI may not be complete.[1]
- Artisan classes will be fully implemented.[5]
- Auction houses.[1]
- All archetypes will be available.[6]
- Some secondary classes and augments.[7][8]
- Combat changes (from Alpha-1).[6]
- Active and passive skills will be re-architected.[6]
- Primary skills are expected to be very different to those in Alpha-1.[6][9]
- Weapon skill trees will be present to augment the combo system.[10]
- Freeholds.[1]
- Crop rotations.[1]
- Climate system.[1]
- Religions.[11]
- Family summon mechanic.[12]
- Emblem, logo and symbol editor (tentatively).[13]
Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it.[1] – Steven Sharif
UI, tutorial systems, and much of the questing will remain placeholder for Alpha One, and won't really come online until Alpha Two.[14] – Steven Sharif
Alpha-1 and Alpha-2 testers may be invited to participate in spot testing prior to the Alpha-2 release.[15]
Alpha-2 is known as the persistent alpha.[16][17]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Podcast, September 29, 2021 (59:29).
- ↑ 2.0 2.1 Interview, January 14, 2022 (3:50).
- ↑ Livestream, 8 April 2018 (AM) (2:17).
- ↑ Livestream, September 27, 2018 (54:02).
- ↑ Interview, February 7, 2021 (35:30).
- ↑ 6.0 6.1 6.2 6.3 Podcast, September 29, 2021 (23:00).
- ↑ Interview, October 20, 2018 (12:38).
- ↑ Livestream, March 28, 2020 (1:41:11).
- ↑ Livestream, September 24, 2021 (1:18:06).
- ↑ Livestream, September 24, 2021 (1:19:17).
- ↑ Interview, October 20, 2018 (0:00).
- ↑
- ↑ Livestream, October 31, 2018 (47:44).
- ↑ Blog: Creative Director's Letter, October 16 2020
- ↑ Livestream, July 30, 2021 (42:11).
- ↑ Livestream, January 18, 2018 (25:22).
- ↑