Difference between revisions of "Template:Alpha-1"
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* The [[Alpha island|Alpha-1 map (Alpha island)]] consists of a mainland area and several islands. It will be almost [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=100 100 km<sup>2</sup>] in size.{{livestream|30 November 2020|22m43|8c7Y-D5R0IY}}{{quote|alpha-1-map-size.png|link=https://discord.com/channels/256164085366915072/256164085366915072/771956223595118603}} | * The [[Alpha island|Alpha-1 map (Alpha island)]] consists of a mainland area and several islands. It will be almost [https://www.metric-conversions.org/area/square-kilometers-to-square-miles.htm?val=100 100 km<sup>2</sup>] in size.{{livestream|30 November 2020|22m43|8c7Y-D5R0IY}}{{quote|alpha-1-map-size.png|link=https://discord.com/channels/256164085366915072/256164085366915072/771956223595118603}} | ||
− | ** This is | + | ** This is about 17% of the total world size.{{quote|steven-a1-map.png|link=https://discord.com/channels/256164085366915072/807040950240542732/843559031205265419}} |
** Alpha-1 takes place in the [[Alpha island|north west]] part of the [[World map|map]].{{quote|steven-alpha-1-map.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735422700729925723}} | ** Alpha-1 takes place in the [[Alpha island|north west]] part of the [[World map|map]].{{quote|steven-alpha-1-map.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/735422700729925723}} | ||
Revision as of 23:32, 15 June 2021
Alpha-1 is a testing release of the Ashes of Creation MMORPG.[6] Alpha-1 will test:
- Progression to level 15.[8][9]
- The composition of class skills or archetype skills has to tread a fine line between two roads: One we wanted to be representative of skills not just that would traditionally be found 1 through 15 but we're actually introducing some skills that might be found later, because we want to test those particular ideas and how the skill functions.[8] – Steven Sharif
- 4 playable races.[7]
- A lot of times people ask well why haven't we seen the other races and stuff? We want to establish the quality bar and process with these races first and then when we move into further content production for the other races we have have those pipelines in place and we have the processes in place and we know how to approach them.[11]
- Cleric, Mage and Tank archetypes.[12]
- The Alpha-1 map (Alpha island) consists of a mainland area and several islands. It will be almost 100 km2 in size.[16][17]
- This is about 17% of the total world size.[18]
- Alpha-1 takes place in the north west part of the map.[19]
- Node advancement to Village (stage 3).[20][21]
- The economy present in Alpha-1 is not reflective of the final state of the game.[25]
- We have an economy but it's not really going to be reflective of the final how the economy is going to work. It'll work for alpha one and there'll be plenty of things to trade and buy and exchange, but it's not going to be really super representative what the final state is. So keep that in mind as well it's a stubbed-in system. It's not a complete or really finalized system at all.[25] – Jeffrey Bard
- Approximately 10 percent of the artisan system.[9][27]
- The core basics of the artisan gameplay loop will be facilitated via the merchant (NPC) system.[9][27][28]
- Gathering, Processing, Crafting is expected to come online in Alpha-2 and the Betas.[27][28]
- Previously this was targeted for Alpha-1.[29][7]
- What's present in Alpha-1 doesn't even really scratch the surface for crafting.[28] – Steven Sharif
- Alpha-1 castle sieges and Castles are in a zone accessible via a NPC teleporter.[32][9][31][33][34][35]
- This zone includes three Elder dragon raid bosses.[9][31]
- These bosses will also appear in the open world (outside the siege zone) with slightly different mechanics.[9]
- Approximately 49 unique gear sets.[9]
- These are unique sets with different stats, but some may be similar in appearance.[9]
- Daggers (Dual weapons).[36]
- There is no instancing in Alpha-1.[32]
- Approximately 6 or 7 dungeons with one almost raid-level difficulty.[37]
- Two world bosses requiring party-sized groups.[37]
- One true 40 person raid boss.[37]
- Character creator (basic).[40][7][41][21]
This section contains information from Alpha-1 testing. It will be updated when new information is made available. |
- Two to three servers.[21]
- Social organizations.[7]
- Portions of player housing.[7]
- Corruption.[45]
- Name reservations.[7]