Siege declarations

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Castle siege declaration

Siege preparation.[1]

Guilds are able to sign up to either siege or defend a castle over a week long declaration period.[2][3]

  • Once a guild registers for the siege a scroll creation quest is initiated that guild members may participate in, and it becomes possible to lay the declaration scroll down as soon as the quest is completed.[4]
    • Multiple guilds may register to attack and the first to complete the scroll and lay down the declaration may begin to have their members register to attack (there will be a cap).[4]
    • The siege scroll deployment is a 5 min rooted cast that alerts the region at the cast initiation and names the caster that must be the guild leader.[4][5]
    • If the guild leader is killed, the casting is interrupted.[6] The scroll will remain until it is recast. It will disappear if it is not cast within the declaration period.[7]
    • The scroll may only be placed in a ring around the castle.[8] The quality of the scroll determines the proximity to the castle.[9]
  • Players don't need to be in the guild that owns a castle in order to sign up for the defense of the castle.[3]
  • The guild leader that owns the castle is able to approve guilds that have applied to defend at the castle.[3]
  • Following declaration, the defender has a week grace period to approve defenders, hire mercenary NPCs and set up defensible positions.[2][3]

Node siege declaration

Node sieges are declared directly by any player[10] who completes the prerequisites for the siege initiation.[11] Sieges are started via a siege scroll, which is acquired through a quest that scales in difficulty with respect to the level of the node. A substantial investment is required to attain the siege scroll.[12][13][14]

  • Siege scrolls are specific to the node that is named on the scroll.[15]
    • The lifetime of the scroll begins when the node is named on the scroll.[15]
      • Currently, if the scroll's lifetime is less than the siege cooldown remaining on that node, the scroll will be wasted, but this may change in future.[16]
    • The Mayor is notified when their node is named on a siege scroll.[15]
    The method right now is when you complete a quest line and you're going to receive the scroll, you must stipulate the node that that scroll is valid for and then there is a lifetime on the scroll.[15]Steven Sharif
    • It was previously stated that siege scrolls were specific to a node stage.[17]
  • Once the siege scroll is brought to the node and is activated, the declaration period begins and a countdown is initiated for players in the region to see. This countdown runs for a number of days equal to the stage of the node being sieged.
  • Once the countdown is complete, the siege begins.[13]
    • Node citizens that renounce their citizenship during the declaration period may incur penalties.[20]
  • Siege scrolls are not able to be modified after they are obtained.[21]

The questing that is incorporated as part of attaining that particular scroll is very particular to the type of scroll you're attempting to acquire and that is inclusive not just of the materials required as part of that questing but also the time associated with completing that quest, because we want there to be a reciprocal relationship between how much time it takes to stand up a node of the particular size and the types of quests that are required in order to attain the siege scroll. So there won't be a method by which you can first attain a scroll for a lower level node and then increase or augment or change that scroll after you've completed the quest. You'll have to go through a new quest again for the type of level of node you want.[21]

Sieging will require a similar amount of resources and time to what it took to develop the node being sieged.[22]

A node siege may not be declared for 21 days following a node advancing to any stage.[24][25]

  • This was previously stated to apply only to nodes advancing to Village (stage 3), not higher stages.[26]

There are new functionalities and mechanisms that come online when a node advances and you want to provide both time for elected governments to take place, which then have direct consequences and choices to be made over defensive capabilities and also gives provides time for that node to collect and receive resources through taxation and/or quests for its citizens to participate in, so that it has available treasury funds and/or resources to allocate towards defensive structures and other types of defensive systems. So it would make sense that if there were to be an occurrence where node advances within that window, that window is reset again for the new stage because there are new correlating services and functions available.[25]Steven Sharif

During the declaration period, individuals or guilds can register to attack or defend providing they meet the criteria.[12][14]

  • The player who originally declared the siege cannot exclude anyone from joining the attack.[12]
  • Citizens of the node or provincial nodes being attacked are automatically registered as defenders.[27]
  • Players do not need to be citizens of the node in order to register as defenders, but they cannot be citizens of a node that is at war with the node they wish to defend.[28]
  • Citizens of allied nodes cannot register to attack.[29]

Many services are shut down during the siege declaration period, and instead are replaced by preparation quests or services for the siege.[30]

That incentivizes even further the necessity of players to contribute to the defense of a city. It also elevates the need for that city to politically gain allies among other nodes so that they can protect the collective goods of the citizens.[33]Steven Sharif

  • During the siege virtually all services are suspended.[30]
    • Player stalls may still operate during node siege declaration. This is subject to testing.[35]
  • If a node levels up during the declaration period, the level up will affect the node system for neighboring nodes, but the leveling wont occur until a short time after the siege.[36][37]

Server prime-time

Objective-based PvP events such as node sieges, castle sieges, guild wars, and node wars will occur within a prime-time window somewhere between 3PM and 9PM server time. This is subject to testing.[38][39][40]

  • Guild wars and node wars can be declared at any time, but the objectives will only spawn during the prime-time window.[41]

Announcements/Notifications

Goblins attacking a Town (stage 4) node due to a triggered event.[42][43]

Enemies can only really grow stronger as the node grows, becoming outposts essentially for exiled or rivals of the existing order.[44]Steven Sharif

There will be local, regional, or global (server-wide) announcements/notifications of important events.[44][45]

Event notifications will utilize different methods depending on the stage (scope and level) of the event.[44]

  • Local events
    • Local events (such as caravan PvP)[49][50][51] may prompt players via the UI asking if they wish to participate or not.[44]
    • Other local events may offer audible or visual cues without any UI notifications.[44]
    • Local events that have not been addressed may start to expand regionally or even globally.[44]
One important thing to note about events in general is notifications are sent to the players. Players can opt into these events in a similar way that you would into a quest. You're going to be presented with a 'would you like to participate' but they might not always be that way. You might hear trees falling in the forest and that may be an audio cue to tell you something's happening over there. It's out of the ordinary. This is not normally an audio cue that I hear in this area and i'm gonna go investigate that thing. So it might not just be always that UI window represented with a 'participate or not' but I'm going to go investigate and in that sense it could be stage driven. So you might have the more local stage where it is just the visual or audio cues and you get to go participate in that stage; and then when it advances, or if you don't answer the problem in time, then it starts to expand regionally and then it might send out particular notifications to either citizens of the node from which it falls under its purview or even broader than that. It could be global driven events and then it could have things that are are visual cues that are really big like a giant blizzard that's affecting the zone, because the event hasn't been addressed; and that can affect the crop rotations or it can affect passages and roads and how caravans move. There's a lot that the predicate system informs to the event system and then the event system reacts to those types of predicates.[44]Steven Sharif
Whether it be like a siege or a triggered event against a city or like a unique dungeon opportunity... those types of things are going to involve notifications. Especially to the citizens of the city; where you'll be informed of an impending event. Basically it will give you time.[48]Steven Sharif
  • Regional or global events
    • Wider events may be broadcast regionally or even globally.[44][45]

See also

References

  1. Video, April 20, 2017 (8:20).
  2. 2.0 2.1 Livestream, August 28, 2020 (1:41:24).
  3. 3.0 3.1 3.2 3.3 Podcast, April 23, 2018 (15:14).
  4. 4.0 4.1 4.2 Steven Sharif - Clarification points from today’s stream.
  5. steven-castle-siege-declaration-2.png
  6. steven-castle-siege-declaration-1.png
  7. steven-castle-siege-declaration-5.png
  8. steven-castle-siege-declaration-3.png
  9. steven-castle-siege-declaration-4.png
  10. siege declaration.png
  11. siege prerequisites.png
  12. 12.0 12.1 12.2 Livestream, July 25, 2020 (1:40:10).
  13. 13.0 13.1 13.2 Blog - Know Your Nodes - Advance and Destroy.
  14. 14.0 14.1 siege registration.png
  15. 15.0 15.1 15.2 15.3 Livestream, December 23, 2021 (1:30:34).
  16. Livestream, January 28, 2022 (1:07:45).
  17. Livestream, November 19, 2021 (50:23).
  18. 18.0 18.1 18.2 18.3 steven-siege-immunity.png
  19. siege notice.png
  20. Livestream, April 29, 2022 (1:09:45).
  21. 21.0 21.1 Livestream, June 25, 2021 (1:09:26).
  22. siege resources.png
  23. 23.0 23.1 siege equipment.png
  24. steven-siege-lockouts.png
  25. 25.0 25.1 Livestream, March 26, 2021 (1:04:46).
  26. steven-mayoral-siege-cooldown.png
  27. siege auto defenders.png
  28. Livestream, July 26, 2019 (1:16:03).
  29. Interview, August 7, 2018 (14:35).
  30. 30.0 30.1 siege-declaration-services.png
  31. Livestream, October 30, 2020 (1:03:52).
  32. 32.0 32.1 Interview, July 19, 2020 (41:32).
  33. 33.0 33.1 Livestream, April 30, 2020 (1:14:44).
  34. Livestream, May 19, 2017 (47:07).
  35. Livestream, October 30, 2020 (1:06:09).
  36. steven-declaration-node-leveling.png
  37. steven-declaration-node-leveling2.png
  38. Interview, July 29, 2020 (31:05).
  39. Interview, July 18, 2020 (13:13).
  40. Interview, July 8, 2020 (22:37).
  41. steven-wars-prime-time.png
  42. Types of Events on Verra.
  43. Livestream, April 29, 2022 (32:29).
  44. 44.0 44.1 44.2 44.3 44.4 44.5 44.6 44.7 44.8 Livestream, April 29, 2022 (42:31).
  45. 45.0 45.1 45.2 45.3 45.4 45.5 Livestream, May 4, 2018 (48:14).
  46. Livestream, April 29, 2022 (39:00).
  47. Livestream, June 25, 2021 (1:13:30).
  48. 48.0 48.1 48.2 48.3 Interview, August 17, 2018 (24:48).
  49. Interview, March 27, 2020 (16:19).
  50. caravan UI.png
  51. Livestream, May 22, 2017 (40:40).
  52. 52.0 52.1 52.2 52.3 Livestream, April 30, 2021 (1:01:10).
  53. 53.0 53.1 Livestream, October 30, 2020 (1:01:00).