Difference between revisions of "Races"
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[[File:Race Chart.png|400px|thumb|Eight of the nine [[Races|races]] in [[Ashes of Creation]].]] | [[File:Race Chart.png|400px|thumb|Eight of the nine [[Races|races]] in [[Ashes of Creation]].]] | ||
− | [[File:pyrian portal.png|400px|thumb|[[Pyrian_Elves#Py'rai|Py'rai]] themed divine gateway]] | + | [[File:pyrian portal.png|400px|thumb|[[Pyrian_Elves#Py'rai|Py'rai]] themed [[Divine gateway|divine gateway]].<ref name="livestream-20-October-2017">[https://go.twitch.tv/videos/182781830?t=00h50m20s Livestream Q&A, 20 October 2017 (50:20).]</ref>]] |
== Races == | == Races == | ||
− | Ashes of Creation offers nine playable races.<ref>[https://ashesofcreation.wiki/File:Race_Chart.png Race breakdown]</ref> | + | [[Ashes of Creation]] offers nine playable [[Races|races]].<ref>[https://ashesofcreation.wiki/File:Race_Chart.png Race breakdown]</ref> |
− | * [[Aela Humans]] (Kaelar and Vaelune) | + | * [[Aela Humans]] ([[Kaelar]] and [[Vaelune]]). |
− | * [[Pyrian Elves]] (Empyrean and Py’Rai) | + | * [[Pyrian Elves]] ([[Empyrean]] and [[Py’Rai]]). |
− | * [[Kaivek Orcs]] (Ren’Kai and Vek) | + | * [[Kaivek Orcs]] ([[Ren’Kai]] and [[Vek]]). |
− | * [[ | + | * [[Dünzenkell Dwarves]] ([[Dünir]] and [[Niküa]]). |
− | * [[Tul'nar]] | + | * [[Tul'nar]].<ref name="tulnar-kickstarter">[https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/posts/1896959 Kickstarter $2,500,000 New Player Race Achieved.]</ref> |
== Racial influence == | == Racial influence == | ||
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Players will be able to choose their starting [[Divine gateway]].<ref>[[File:starting gateway.png|350px]]</ref> | Players will be able to choose their starting [[Divine gateway]].<ref>[[File:starting gateway.png|350px]]</ref> | ||
− | + | {{Notes}} | |
− | + | [[Category:Engaging and immersive story]][[Category:Races]] |
Revision as of 15:31, 20 October 2017
Races
Ashes of Creation offers nine playable races.[2]
- Aela Humans (Kaelar and Vaelune).
- Pyrian Elves (Empyrean and Py’Rai).
- Kaivek Orcs (Ren’Kai and Vek).
- Dünzenkell Dwarves (Dünir and Niküa).
- Tul'nar.[3]
Racial influence
A player's choice of race will influence additional features of gameplay.[4]
- Each race will have different base stats.
- Racial augments may be applied to primary Archetype skills.
- Races are not gender or Class locked.
- Some classes may work better with certain races but nothing is enforced.
Racial influence on nodes
A Node's architecture is determined by the primary race that contributes to its development.[5]
Starting zones
Players will be able to choose their starting Divine gateway.[6]