Difference between pages "File:DungeonsRaidsMonsterCoins.png" and "Template:Caravans"

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[[File:caravan.jpg|400px|thumb|Caravans facilitate the transfer of goods for players wishing to turn a profit.<ref name="about">[https://www.ashesofcreation.com/about/ About Ashes of Creation]</ref>]] The caravan system is an [[PvP/World PvP#|open world PvP]] system that revolves around opportunity and risk. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one [[Nodes|node]] to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination.<ref name="about"/>
  
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* Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg".<ref>[[File:caravan zerg.png|350px]]</ref>
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* Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards.<ref name="caravan_video">[https://youtu.be/qnk1sfUXaEw?t=2441 Ashes of Creation livestream, 22 May 2017 (40:41)]</ref>
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* Caravans create an [[World_PvP#PvP battlegrounds|open PvP zone]] that flags players for combat (purple).<ref>[[File:caravan zone.png|350px]]</ref> Players will be able to state their intentions to attack or defend via a user interface.<ref>[[File:caravan UI.png|350px]]</ref>
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* Caravans are for transfer of personal goods, quests and supplies to build castles and nodes.<ref>[[File:caravan types.png|350px]]</ref>
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* A group will be required to successfully attack a caravan.<ref name="caravan_video"/>
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* Caravans are physical and can run you over.<ref>[[File:caravan physics.png|350px]]</ref>
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* If a caravan is destroyed, it will drop a portion of the goods it is transporting.<ref name="caravan_video"/>

Revision as of 07:36, 13 October 2017

Caravans facilitate the transfer of goods for players wishing to turn a profit.[1]

The caravan system is an open world PvP system that revolves around opportunity and risk. Caravans facilitate the transfer of goods for players wishing to turn a profit. Initiating a caravan from one node to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination.[1]

  • Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg".[2]
  • Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards.[3]
  • Caravans create an open PvP zone that flags players for combat (purple).[4] Players will be able to state their intentions to attack or defend via a user interface.[5]
  • Caravans are for transfer of personal goods, quests and supplies to build castles and nodes.[6]
  • A group will be required to successfully attack a caravan.[3]
  • Caravans are physical and can run you over.[7]
  • If a caravan is destroyed, it will drop a portion of the goods it is transporting.[3]
  • 1.0 1.1 About Ashes of Creation
  • caravan zerg.png
  • 3.0 3.1 3.2 Ashes of Creation livestream, 22 May 2017 (40:41)
  • caravan zone.png
  • caravan UI.png
  • 350px
  • caravan physics.png
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    current16:01, 24 October 2017Thumbnail for version as of 16:01, 24 October 20171,560 × 246 (573 KB)Lex (talk | contribs)Change text to reflect more popular choices
    19:44, 12 October 2017Thumbnail for version as of 19:44, 12 October 20171,560 × 246 (552 KB)Wikiadmin (talk | contribs)

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