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Races
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Races
Ashes of Creation offers nine playable races (five species, with four divided into two subtypes).[1]
- Aela Humans (Kaelar and Vaelune)
- Pyrian Elves (Empyrean and Py’Rai)
- Kaivek Orcs (Ren’Kai and Vek)
- Dünzenkell Dwarves (Dünir and Niküa)
- Tulnar
Racial influence
A player's choice of race will influence additional features of gameplay such as skill augmentation and node architecture.[2]
- Each race will have different base stats.[ citation needed ]
- Race will offer racial augmentations which you can apply to your primary archetype skills.[ citation needed ]
- Races are not gender or class locked.[ citation needed ]
- Some classes may work better with certain races but will not be the driving force for choosing a race.[ citation needed ]
Racial influence on nodes
Each race will have a predetermined architectural theme. The race that contributes the most to a node's development will determine its theme.[3]
Starting zones
Players will be able to choose their starting divine gateway.[ citation needed ]