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Difference between revisions of "Races"
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* [[Kaivek Orcs]] ([[Ren’Kai]] and [[Vek]]) | * [[Kaivek Orcs]] ([[Ren’Kai]] and [[Vek]]) | ||
* [[Dünzenkell Dwarves]] ([[Dünir]] and [[Niküa]]) | * [[Dünzenkell Dwarves]] ([[Dünir]] and [[Niküa]]) | ||
− | * [[Tul'nar]] | + | * [[Tul'nar]]<ref name="tulnar-kickstarter">[https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/posts/1896959 Kickstarter – $2,500,000 New Player Race Achieved.]</ref> |
== Racial influence == | == Racial influence == |
Revision as of 15:29, 20 October 2017
Races
Ashes of Creation offers nine playable races.[2]
- Aela Humans (Kaelar and Vaelune)
- Pyrian Elves (Empyrean and Py’Rai)
- Kaivek Orcs (Ren’Kai and Vek)
- Dünzenkell Dwarves (Dünir and Niküa)
- Tul'nar[3]
Racial influence
A player's choice of race will influence additional features of gameplay.[4]
- Each race will have different base stats.
- Racial augments may be applied to primary Archetype skills.
- Races are not gender or Class locked.
- Some classes may work better with certain races but nothing is enforced.
Racial influence on nodes
A Node's architecture is determined by the primary race that contributes to its development.[5]
Starting zones
Players will be able to choose their starting Divine gateway.[6]