Difference between revisions of "Gathering"

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* What can be gathered is discovered by trial and error and learning their visuals.
 
* What can be gathered is discovered by trial and error and learning their visuals.
* Gathering within a [[Nodes|node's]] [[Zone of Influence]] (ZOI) will contribute to its experience growth.
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* Gathering within a [[Nodes|node's]] [[Zone of influence]] (ZOI) will contribute to its experience growth.
  
 
== Resources ==
 
== Resources ==

Revision as of 23:38, 21 October 2017

box warning orange.pngThis page is currently a draft.
Mushrooms found in an underground cave.[1]

Gathering is one of the artisan classes in Ashes of Creation.[1]

  • What can be gathered is discovered by trial and error and learning their visuals.
  • Gathering within a node's Zone of influence (ZOI) will contribute to its experience growth.

Resources

Gatherable resources occur in locations where you would expect them to be organically.[2]

  • Resources exist as a cluster and last until the full resource is depleted.
  • Once a resource is depleted from one location it may respawn somewhere else.
  • Some resources may respawn on a cooldown basis.
  • Resources won't be locked to the node system.
  • Resources that can be gathered do not highlight as gatherable.[1]
  • Some unique resources may be monsters in disguise or have monsters defending them.[3]

Harvest skill

Template:Harvest

References