Difference between pages "Dungeons" and "Cleric"

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[[File:vlcsnap-2017-10-17-11h45m49s163.png|thumb|400px|[[Alpha 0]] [[Dungeon|dungeon]] design by [[Javier Perez]].<ref name="livestream">[[2017-10-16_Livestream]]</ref>]]
 
[[File:vlcsnap-2017-10-17-11h45m41s061.png|thumb|400px|[[Alpha 0]] [[Dungeon|dungeon]] design by [[Javier Perez]].<ref name="livestream"/>]]
 
  
== Dungeon scale ==
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{{Cleric}}
 
 
The intention is that dungeons are going to be "massive" in scale.<ref>[[File:dungeon scale.png|350px]]</ref>
 
 
 
* Massive caverns and spaces.
 
* Places to suit larger and smaller commitments.
 
** Where people with 30 minutes can participate.
 
 
 
== Open world ==
 
 
 
There will be open world dungeons.<ref>[[File:dungeon open.png|350px]]</ref>
 
 
 
* The [[PvP#Player flagging|PvP flagging]] system presents a potential for open conflict.
 
 
 
== Zergs ==
 
 
 
{{Zergs}}
 
 
 
== See also ==
 
 
 
* [[Raids]]
 
* [[Arenas]]
 
  
 
{{Notes}}
 
{{Notes}}
  
[[Category:Player interaction]][[Category:Encounters]]
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[[Category:Archetypes]]

Revision as of 04:23, 21 October 2017

box warning orange.pngThis page is currently a draft.
Alpha-2 Cleric gameplay in The Ruins of Thanalas.[2]

That was super easy. Either that or I'm just a literal god of a healer![3]Steven Sharif

Cleric4.PNG Cleric is an archetype in Ashes of Creation.[4]

In a world often fraught with peril, a Cleric is never wanting for friends. They can protect their allies in a number of ways, and when necessary, snuff the life out of others. As masters over the very essence of vitality, they can sense the broken and corrupted... The strands of this essence connect everything and everyone. Clerics find themselves particularly attuned to the threads that channel life and motive energy. By reinforcing these tendrils, they can heal and even resurrect those that have been wounded. By tearing them, they can steal energy from their foes, turning their enemies’ powers against them amid the frenzied heat of battle.[5]

  • In Ashes of Creation a Cleric's powers are not directly imbued by the gods. Instead, their powers are tied intrinsically to the use of manipulation of The Essence as a as a source of magic.[6]
One of the probably biggest delineations from your standard trope in MMORPGs is that the Cleric does not receive their powers from a divine source. At least not in the sense that is standard. It is still something that is tied intrinsically to the use of manipulation of the Essence as a source of magic. Now, the source of that Essence is up to question: There are some claims about it that might apply a divine interaction, but generally it's not as though you're being imbued by these powers from the gods and that the gods can take them away should you step out of line in your alignment.[6]Steven Sharif

References