Naval combat

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Alpha-2 Negalith naval raid boss.[1]

This is one of the Alpha-2 raid bosses that are going to be in the ocean. That'll be interesting when you come across that, what might happen. Good luck. We should have added a scale there because yeah, it's a big boy. The number of ships needed for that one's going to be a lot.[1]Steven Sharif

Naval combat involves different types of Ships with varying capabilities, armaments and roles to play out on the high seas. There will be a balance and counterbalance between ships from PvP and PvE perspectives.[1][2]

Battles at sea will be epic. They will have some supreme rewards and/or losses if the battle succeeds or fails.[8]Steven Sharif
  • Naval combat allows ships to be hijacked, destroyed and looted, but it doesn't allow the attackers to permanently keep the ships.[9]
Q: Will there be a way to produce enough experience for a node for those who want to spend the majority of their time on the open seas?
A: The open seas have have a good amount of content; and that content when completed will give its contribution to a nearby node; and that is something that people who live on the sea, or desire to live on the sea, will be able to um contribute in a way.[10]Steven Sharif

Ships

Tea transport PAX East 2018 exclusive cosmetic ship skin.[11]

Sailing will be pretty in-depth and it's going to be based on the size of the ship that you're using. So there will be components for seamanship that other players you will need to have on board if you want to operate a vessel to the best of it's skills: Let's say in combat or traversing just the world.[12]Steven Sharif

Ships are vehicles in Ashes of Creation. Ships are owned by the player who has the ship item in their inventory. Only that player can summon the ship.[13][14]

  • Ship creation is generally delegated to players. There won't be many non-player-owned ships.[15]
    • Quest lines may have NPC driven ships.[15]
    • NPC ships will be present on the ocean that are adversaries or monsters that will be targets for players to try to raid or hunt for treasure.[15]
For the most part all ship creation will be delegated to the player. You have to build up a ship or find somebody who has one if you want to get across the seas.[15]Steven Sharif
  • There won't be mechanics for players to hire NPCs to carry out tasks on ships.[16]
  • Ship owners are able to grant permissions to allow other players to navigate their ships and access certain ship functions.[17][14]
    • Ship navigators receive a significant defensive buff while they are navigating the ship. This reduces CC effects and increases damage mitigation significantly.[17]
    • If the ship navigator is killed or otherwise removed from the ship then any player will be able to navigate the ship for a period of 15 to 20 minutes before the ship despawns and becomes a wreckage.[17]
    • Other ship permissions may include operating weapons, anchors, and utility items.[14]
  • Nothing can move or or block ships. Ships have the ultimate priority.[13]

See also

References