Difference between pages "Polearms" and "Races"
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− | {{ | + | {{Draft}} |
− | [[File: | + | [[File:Race Chart.png|400px|thumb|Eight of the nine [[Races|races]] in [[Ashes of Creation]].]] |
+ | [[File:pyrian portal.png|400px|thumb|[[Pyrian_Elves#Py'rai|Py'rai]] themed [[Divine gateway|divine gateway]].<ref name="livestream-20-October-2017">[https://go.twitch.tv/videos/182781830?t=00h50m20s Livestream Q&A, 20 October 2017 (50:20).]</ref>]] | ||
− | [[ | + | == Races == |
+ | |||
+ | [[Ashes of Creation]] offers nine playable [[Races|races]].<ref>[https://ashesofcreation.wiki/File:Race_Chart.png Race breakdown]</ref> | ||
+ | |||
+ | * [[Aela Humans]] ([[Kaelar]] and [[Vaelune]]) | ||
+ | * [[Pyrian Elves]] ([[Empyrean]] and [[Py’Rai]]) | ||
+ | * [[Kaivek Orcs]] ([[Ren’Kai]] and [[Vek]]) | ||
+ | * [[Dünzenkell Dwarves]] ([[Dünir]] and [[Niküa]]) | ||
+ | * [[Tul'nar]]<ref name="tulnar-kickstarter">[https://www.kickstarter.com/projects/1791529601/ashes-of-creation-new-mmorpg-by-intrepid-studios/posts/1896959 Kickstarter – $2,500,000 New Player Race Achieved.]</ref> | ||
+ | |||
+ | == Racial influence == | ||
+ | |||
+ | A player's choice of race will influence additional features of gameplay.<ref name="race">[[File:Race influence on skills.png|350px]]</ref> | ||
+ | |||
+ | * Each race will have different base stats. | ||
+ | * Racial augments may be applied to primary [[Archetypes|Archetype]] skills. | ||
+ | * Races are not gender or [[Classes|Class]] locked. | ||
+ | * Some classes may work better with certain races but nothing is enforced. | ||
+ | |||
+ | == Racial influence on nodes == | ||
+ | |||
+ | A [[Nodes|Node's]] [[Architecture|architecture]] is determined by the primary race that contributes to its development.<ref>[[File:Race and Architecture.png|350px]]</ref> | ||
+ | |||
+ | == Starting zones == | ||
+ | |||
+ | Players will be able to choose their starting [[Divine gateway]].<ref>[[File:starting gateway.png|350px]]</ref> | ||
{{Notes}} | {{Notes}} | ||
− | [[Category: | + | [[Category:Engaging and immersive story]][[Category:Races]] |
Revision as of 15:29, 20 October 2017
Races
Ashes of Creation offers nine playable races.[2]
- Aela Humans (Kaelar and Vaelune)
- Pyrian Elves (Empyrean and Py’Rai)
- Kaivek Orcs (Ren’Kai and Vek)
- Dünzenkell Dwarves (Dünir and Niküa)
- Tul'nar[3]
Racial influence
A player's choice of race will influence additional features of gameplay.[4]
- Each race will have different base stats.
- Racial augments may be applied to primary Archetype skills.
- Races are not gender or Class locked.
- Some classes may work better with certain races but nothing is enforced.
Racial influence on nodes
A Node's architecture is determined by the primary race that contributes to its development.[5]
Starting zones
Players will be able to choose their starting Divine gateway.[6]