Template:Item sinks

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It's important for a healthy economy to have item sinks, so that anything that can be crafted can also be destroyed. There are three kinds of item sinks in Ashes of Creation:[1]

  1. Players gain craftable items and recipes from deconstructing completed items.[2]
  2. There is item durability in Ashes of Creation.[1]
  3. Over-enchanting carries the risk of destroying that item.[2]

Item repair

  • Non-crafted items will have default repair skills, costing mats equal to its crafted equivalent.[1]
  • 0% durability will unequip items, increasing their repair costs.[3]
  • Destroyed gear can be reforged at a player stall using a portion of the materials that were necessary to craft the item.[4]
  • 1.0 1.1 1.2 "There is durability in the game... It's not going to be a trivial durability. There is a potential to destroy gear (weapons and armor), but there is also an ability to reforge that destroyed gear using a portion of the materials necessary as well as finding an item creator who can reforge it. That is an important aspect of a healthy economy, is having some item sinks available... There are three kinds of item sinks: You can gain craftable items from deconstructing completed items; You can have decay... and if you want to over-enchant that item there will be a potential to destroy it as well. It's important for an economy to experience those types of emphasis on what can be crafted as well as seeing those items that are crafted be destroyed as well." MMORPG Podcast 13-05-2017 (25:55)
  • 2.0 2.1 350px
  • 350px
  • player stall repair.png