Difference between pages "Weapons" and "Campsites"

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{{Draft}}
  
[[File:sword and shield.png|thumb|400px|[[Tank]] [[Sword]] concept (by [[Michael Bacon]]) and Shield concept (by [[Javier Perez]]).]]
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[[File:campfire.png|thumb|400px|[[Pre-alpha]] campfire setting.<ref>[https://youtu.be/VglODSC36CI Pre-alpha winter wonderland environment video]</ref>]]
[[File:bacon polearm.jpg|thumb|400px|[[Polearm]] concept by [[Michael Bacon]].]]
 
[[File:ranger bow.png|thumb|400px|[[Tank]] [[Ranger]] [[Bow]] modeled by [[Jon Arellano]] and concepted by [[Jeff Delierre]].]]
 
  
== Weapon types ==
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There will be a portable campsite mechanic in [[Ashes of Creation]].<ref>[https://youtu.be/_fPIP8uu6Pc?t=3947 Livestream, 17 May 2017 (1:05:47).]</ref>
  
There is an even split between melee and ranged weapons.<ref>[https://youtu.be/BQw0Z2UBAhI?t=855 Livestream, 24 May 2017 (14:15).]</ref>
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* Campsites operate similar to how [[Inns]] and [[Taverns]] work.
 
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* Eating within range of a campsite grants benefits to the player.
* [[Axes]] (One and two handed)
 
* [[Bows]]
 
* [[Clubs]]<ref>[[File:clubs.png|350px]]</ref>
 
* [[Daggers]]
 
* [[Maces]] (One and two handed)
 
* [[Orbs]]
 
* [[Polearms]]
 
* [[Spellbooks]]
 
* [[Staves]]
 
* [[Swords]] (One and two handed)
 
 
 
== See also ==
 
 
 
* [[Armor]]
 
  
 
{{Notes}}
 
{{Notes}}
  
[[Category:Items]]
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[[Category:Engaging and immersive story]]

Revision as of 07:27, 20 October 2017

box warning orange.pngThis page is currently a draft.
Pre-alpha campfire setting.[1]

There will be a portable campsite mechanic in Ashes of Creation.[2]

  • Campsites operate similar to how Inns and Taverns work.
  • Eating within range of a campsite grants benefits to the player.

References