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Difference between revisions of "Gathering"

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== Resources ==
 
== Resources ==
  
[[Gathering|Gatherable]] resources occur in locations where you would expect them to be organically.<ref>[[File:gathering resources.png|350px]]</ref>
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[[Gathering|Gatherable]] resources occur in locations where you would expect them to be organically.<ref name="livestream-8-May-2017-11:14-54:26">[https://youtu.be/3UIqmWTGZ2k?t=54m26s Livestream, 8 May 2017 (54:26).]</ref>
 
 
 
* Resources exist as a cluster and last until the full resource is depleted.
 
* Resources exist as a cluster and last until the full resource is depleted.
 
* Once a resource is depleted from one location it may respawn somewhere else.
 
* Once a resource is depleted from one location it may respawn somewhere else.

Revision as of 23:37, 21 October 2017

box warning orange.pngThis page is currently a draft.
Mushrooms found in an underground cave.[1]

Gathering is one of the artisan classes in Ashes of Creation.[1]

  • What can be gathered is discovered by trial and error and learning their visuals.
  • Gathering within a node's Zone of Influence (ZOI) will contribute to its experience growth.

Resources

Gatherable resources occur in locations where you would expect them to be organically.[2]

  • Resources exist as a cluster and last until the full resource is depleted.
  • Once a resource is depleted from one location it may respawn somewhere else.
  • Some resources may respawn on a cooldown basis.
  • Resources won't be locked to the node system.
  • Resources that can be gathered do not highlight as gatherable.[1]
  • Some unique resources may be monsters in disguise or have monsters defending them.[3]

Harvest skill

Template:Harvest

References