Difference between revisions of "Social organizations"
(Add section) |
|||
Line 29: | Line 29: | ||
* There are hierarchical paths pertaining to specific questlines for the organization's thematic. | * There are hierarchical paths pertaining to specific questlines for the organization's thematic. | ||
<blockquote>For example, a [[Thieve's guild]] may have objectives and quests toward securing a particular item to level up within the organization.</blockquote> | <blockquote>For example, a [[Thieve's guild]] may have objectives and quests toward securing a particular item to level up within the organization.</blockquote> | ||
+ | |||
+ | == Sharemarkets == | ||
+ | |||
+ | {{Sharemarkets}} | ||
== See also == | == See also == |
Revision as of 00:25, 22 October 2017
This article is currently a stub. Help us by expanding it. |
Social organizations are ways for players to interact with the world around them in a different manner. Social organizations function a little bit like factions. They are about creating micro communities within the game.[1]
Types
Different types of Social organizations have different objectives relating to their specific types of game play.[1]
Joining
Players may only pledge loyalty to one social organisation.[1]
Leaving
A player can switch organizations, but will lose progress in their previous organization.[1]
Benefits
These organizations may relate to which bosses might need to be killed first and may affect building progression of a node.[1]
Progression
A player progresses through the organisation by accomplishing tasks or quests.[1]
- There are hierarchical paths pertaining to specific questlines for the organization's thematic.
For example, a Thieve's guild may have objectives and quests toward securing a particular item to level up within the organization.
Stock exchanges (also called Stock markets and Share markets) enable players to buy and sell shares in Nodes, Guilds and Social organizations.[2][3][4]
- Stock exchanges were a Kickstarter stretch goal unlocked for reaching the $3 million dollar mark.[4]
- This is a planned feature for the launch of Ashes of Creation.[2]
- The value of stocks is influenced by world events and the performance of nodes, Social organizations or guilds.[5]
- Hard metrics, such as quest lines, nearby resources, citizen progression, and purchases of local real estate, will determine the value of purchasable shares.[4]
- There is no regulatory commission to restrict the purchase and sale of stocks.[5]