Crops

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Crops are harvestable resources in Ashes of Creation.[2][3][4][5][6]

There'll be different types of tools and/or machinery that can be used to plant multiple seed types within a particular infrastructure that gives you bundles and/or many different harvestings that's part of progression. So, as you get more adept at farming, you have the ability to mass produce; and the same is true when you talk about quantity, speed of processing across many of the different processing professions[8]Steven Sharif
Shadeless Tree Tavern pre-order pack cosmetic freehold building skin.[18]

While many families have humble gatherings amongst themselves during this time of the year, the Shadeless Tree is an ancient, venerated establishment that wishes to spread this joy to weary travelers. Here, merchants, adventurers, and citizens bereft of a place to be for the Verdant Keeper's feast may stay, exchanging stories, singing songs, and making friends. Though an already lively place to be, during the Keeper's celebrations the tavern is especially alight with joy and many are urged to join in the festivities - provided they do not rock the tavern, so to speak.[18]

The Verdant Keeper... are a sect of people that keep track of all the things that are necessary to have successful crops and to grow things and to make sure that the cultivation of these things allows a society or civilization to keep growing. So in the transition from Verra to Sanctus these people had to relearn how to grow things without magic. There were druid like people before and now we have to go to this place where there's no magic to support those things. So they spend their time learning about the world and learning about it in sort of a scientific way and keeping track of all of these seasons of the different years, of the decades, of the centuries that go by to sort of create a map for themselves and for the civilizations that they support: Kind of a means to be successful in growing crops and keeping people healthy and happy.[19]Jeffrey Bard

As the months come and go, and the hand of winter looms over the land, various farmers of Verra take time to celebrate the fortune granted to them by the Verdant Keeper. Hearths are stoked, candles are lit, and fragrant delicacies are prepared. A massive celebration of food and drink takes place, marking the culmination of their hard work and preparation for the harsh, cold months to come. Should the celebrations go well, they say the Keeper will bless the next spring with a brand new harvest, ready to be plucked.[20]

Underrealm resources

Resources will be different in the Underrealm, including unique species of fish.[21][22][23]

Farmhands and NPC assistance

Based on node type and progression, players will be able to hire NPCs to work as farmhands on their freehold farms.[24] Players will be able to command these farmhands in-game as well as potentially offline via an application (mobile app) or web interface.[24][25][26]

Foliage

Foliage 3D renders.[27]

Biomes really need to have a fairly eclectic selection of plant life, of vegetation, of foliage. These help to create the atmosphere that you are really immersed in this different climate zone and that that's obviously something that we as players enjoy when we get to see a significant diversity of plant life, because it does lend itself to the immersive nature of the world.[28]Steven Sharif

Bloomeria 3D turntable.[29]

Foul and ravenous spirits have been bound to these stinking flowers[29]

  • There will be player collision with foliage.[30]
    As you move through a plant you're not just gonna go straight through the plant. It will move around on the client for you: you'll see that plant move because you intersected with it and passed through it. So there's collision with foliage there; but I'm not sure if it's going to be as granular on blades of grass. We do have footprints and footsteps... you can see them on the dirt surfaces; you can see them on the snow surfaces.[30]Steven Sharif
    • Different growth states will have different collision profiles.[31]
    For example as for trees, sapling stage requires no collision, but the young stage will have a collision that you can no longer go through.[31]Alex Khudoliy
  • Later stages of game polish will address quality-of-life issues, such as foliage blocking the player's camera.[34]
Q: Folks were wondering about foliage as it seems like it could hide your character from your own camera. Can it do something like turn transparent to you, so you... don't lose yourself in the grass?
A: Absolutely. Those are literal higher fidelity types of polish that we get around to when we're out of guts of building core systems and abilities and archetypes. So, part of watching our game in development is understanding that a lot of the quality-of-life or polish-oriented features that you would typically see in a launched game are not yet worked on from our perspective. We're very much still on the core aspects of our feature development.[34]Steven Sharif

See also

References

  1. X.com - Verran screenshots.
  2. 2.0 2.1 2.2 2.3 2.4 Video, June 30, 2023 (6:39).
  3. 3.0 3.1 3.2 3.3 Interview, February 7, 2021 (42:41).
  4. 4.0 4.1 4.2 4.3 Livestream, October 30, 2020 (44:22).
  5. 5.0 5.1 Livestream, May 5, 2017 (32:11).
  6. 6.0 6.1 Livestream, May 30, 2017 (20:01).
  7. Livestream, October 16, 2017 (56:42).
  8. 8.0 8.1 Livestream, June 30, 2023 (1:47:33).
  9. Livestream, June 26, 2020 (45:32).
  10. Interview, July 9, 2023 (41:22).
  11. Interview, July 9, 2023 (51:26).
  12. 12.0 12.1 Video, June 30, 2023 (11:53).
  13. Interview, September 10, 2023 (29:31).
  14. 14.0 14.1 Livestream, June 30, 2023 (1:46:24).
  15. Interview, July 9, 2023 (55:54).
  16. Interview, February 7, 2021 (44:17).
  17. Steven Crops 2.PNG
  18. 18.0 18.1 Ashes of Creation Store: Shadeless Tree Tavern.
  19. Livestream, October 31, 2019 (14:13).
  20. Blog: Bounties of the Verdant Keeper.
  21. 21.0 21.1 Livestream, April 7, 2023 (27:30).
  22. Transcript, November 5, 2022 (10:46:47).
  23. 23.0 23.1 23.2 Livestream, June 1, 2017 (24:30).
  24. 24.0 24.1 24.2 24.3 Interview, July 9, 2023 (1:37:34).
  25. 25.0 25.1 25.2 Livestream, May 9, 2017 (28:57).
  26. 26.0 26.1 26.2 Livestream, November 17, 2017 (11:00).
  27. Livestream, July 31, 2020 (1:39:00).
  28. Livestream, October 30, 2020 (43:01).
  29. 29.0 29.1 Twitter: Foul and ravenous spirits have been bound to these stinking flowers!
  30. 30.0 30.1 Livestream, May 27, 2022 (1:01:45).
  31. 31.0 31.1 Video, October 28, 2022 (3:49).
  32. Video, October 28, 2022 (19:10).
  33. Livestream, May 27, 2022 (54:49).
  34. 34.0 34.1 Livestream, April 28, 2023 (53:09).