Template:Caravans

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Revision as of 14:04, 15 October 2017 by Lex (talk | contribs) (Minor edits)

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Caravans facilitate the transfer of goods for players wishing to turn a profit.[1]

The caravan system is an open world PvP system that revolves around opportunity and risk. Caravans facilitate the transfer of goods for players wishing to turn a profit.

  • Initiating a caravan from one node to another will create an objective that players will need to defend while it moves along its chosen route to the selected destination.[1]
  • Caravans are initiated by players with a diverse choice of routes and launch windows, making them difficult to "zerg".[2]
  • Caravans will have carrying capacity limits and customisable stats, such as defensive points, speed and number of hired NPC guards.[3]
  • Caravans create an open PvP zone that flags players for combat (purple).[4]
    • Players will be able to state their intentions to attack or defend via a user interface.[5]
  • Caravans are for transfer of personal goods, quests and supplies to build castles and nodes.[6]
  • A group will be required to successfully attack a caravan.[3]
  • Caravans are physical and can run you over.[7]
  • If a caravan is destroyed, it will drop a portion of the goods it is transporting.[3]
  • 1.0 1.1 About Ashes of Creation
  • caravan zerg.png
  • 3.0 3.1 3.2 Ashes of Creation livestream, 22 May 2017 (40:41)
  • caravan zone.png
  • caravan UI.png
  • 350px
  • caravan physics.png